5202 lines
153 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

var SdenvExtend = (function () {
/**
* Removes all key-value entries from the list cache.
*
* @private
* @name clear
* @memberOf ListCache
*/
function listCacheClear() {
this.__data__ = [];
this.size = 0;
}
/**
* Performs a
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* comparison between two values to determine if they are equivalent.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* var object = { 'a': 1 };
* var other = { 'a': 1 };
*
* _.eq(object, object);
* // => true
*
* _.eq(object, other);
* // => false
*
* _.eq('a', 'a');
* // => true
*
* _.eq('a', Object('a'));
* // => false
*
* _.eq(NaN, NaN);
* // => true
*/
function eq(value, other) {
return value === other || (value !== value && other !== other);
}
/**
* Gets the index at which the `key` is found in `array` of key-value pairs.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} key The key to search for.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function assocIndexOf(array, key) {
var length = array.length;
while (length--) {
if (eq(array[length][0], key)) {
return length;
}
}
return -1;
}
/** Used for built-in method references. */
var arrayProto = Array.prototype;
/** Built-in value references. */
var splice = arrayProto.splice;
/**
* Removes `key` and its value from the list cache.
*
* @private
* @name delete
* @memberOf ListCache
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function listCacheDelete(key) {
var data = this.__data__,
index = assocIndexOf(data, key);
if (index < 0) {
return false;
}
var lastIndex = data.length - 1;
if (index == lastIndex) {
data.pop();
} else {
splice.call(data, index, 1);
}
--this.size;
return true;
}
/**
* Gets the list cache value for `key`.
*
* @private
* @name get
* @memberOf ListCache
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function listCacheGet(key) {
var data = this.__data__,
index = assocIndexOf(data, key);
return index < 0 ? undefined : data[index][1];
}
/**
* Checks if a list cache value for `key` exists.
*
* @private
* @name has
* @memberOf ListCache
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function listCacheHas(key) {
return assocIndexOf(this.__data__, key) > -1;
}
/**
* Sets the list cache `key` to `value`.
*
* @private
* @name set
* @memberOf ListCache
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the list cache instance.
*/
function listCacheSet(key, value) {
var data = this.__data__,
index = assocIndexOf(data, key);
if (index < 0) {
++this.size;
data.push([key, value]);
} else {
data[index][1] = value;
}
return this;
}
/**
* Creates an list cache object.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function ListCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `ListCache`.
ListCache.prototype.clear = listCacheClear;
ListCache.prototype['delete'] = listCacheDelete;
ListCache.prototype.get = listCacheGet;
ListCache.prototype.has = listCacheHas;
ListCache.prototype.set = listCacheSet;
/**
* Removes all key-value entries from the stack.
*
* @private
* @name clear
* @memberOf Stack
*/
function stackClear() {
this.__data__ = new ListCache;
this.size = 0;
}
/**
* Removes `key` and its value from the stack.
*
* @private
* @name delete
* @memberOf Stack
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function stackDelete(key) {
var data = this.__data__,
result = data['delete'](key);
this.size = data.size;
return result;
}
/**
* Gets the stack value for `key`.
*
* @private
* @name get
* @memberOf Stack
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function stackGet(key) {
return this.__data__.get(key);
}
/**
* Checks if a stack value for `key` exists.
*
* @private
* @name has
* @memberOf Stack
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function stackHas(key) {
return this.__data__.has(key);
}
/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();
/** Built-in value references. */
var Symbol$1 = root.Symbol;
/** Used for built-in method references. */
var objectProto$e = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$b = objectProto$e.hasOwnProperty;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString$1 = objectProto$e.toString;
/** Built-in value references. */
var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined;
/**
* A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the raw `toStringTag`.
*/
function getRawTag(value) {
var isOwn = hasOwnProperty$b.call(value, symToStringTag$1),
tag = value[symToStringTag$1];
try {
value[symToStringTag$1] = undefined;
var unmasked = true;
} catch (e) {}
var result = nativeObjectToString$1.call(value);
if (unmasked) {
if (isOwn) {
value[symToStringTag$1] = tag;
} else {
delete value[symToStringTag$1];
}
}
return result;
}
/** Used for built-in method references. */
var objectProto$d = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString = objectProto$d.toString;
/**
* Converts `value` to a string using `Object.prototype.toString`.
*
* @private
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
*/
function objectToString(value) {
return nativeObjectToString.call(value);
}
/** `Object#toString` result references. */
var nullTag = '[object Null]',
undefinedTag = '[object Undefined]';
/** Built-in value references. */
var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined;
/**
* The base implementation of `getTag` without fallbacks for buggy environments.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
function baseGetTag(value) {
if (value == null) {
return value === undefined ? undefinedTag : nullTag;
}
return (symToStringTag && symToStringTag in Object(value))
? getRawTag(value)
: objectToString(value);
}
/**
* Checks if `value` is the
* [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
* of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject(value) {
var type = typeof value;
return value != null && (type == 'object' || type == 'function');
}
/** `Object#toString` result references. */
var asyncTag = '[object AsyncFunction]',
funcTag$1 = '[object Function]',
genTag = '[object GeneratorFunction]',
proxyTag = '[object Proxy]';
/**
* Checks if `value` is classified as a `Function` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*
* _.isFunction(/abc/);
* // => false
*/
function isFunction(value) {
if (!isObject(value)) {
return false;
}
// The use of `Object#toString` avoids issues with the `typeof` operator
// in Safari 9 which returns 'object' for typed arrays and other constructors.
var tag = baseGetTag(value);
return tag == funcTag$1 || tag == genTag || tag == asyncTag || tag == proxyTag;
}
/** Used to detect overreaching core-js shims. */
var coreJsData = root['__core-js_shared__'];
/** Used to detect methods masquerading as native. */
var maskSrcKey = (function() {
var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');
return uid ? ('Symbol(src)_1.' + uid) : '';
}());
/**
* Checks if `func` has its source masked.
*
* @private
* @param {Function} func The function to check.
* @returns {boolean} Returns `true` if `func` is masked, else `false`.
*/
function isMasked(func) {
return !!maskSrcKey && (maskSrcKey in func);
}
/** Used for built-in method references. */
var funcProto$2 = Function.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString$2 = funcProto$2.toString;
/**
* Converts `func` to its source code.
*
* @private
* @param {Function} func The function to convert.
* @returns {string} Returns the source code.
*/
function toSource(func) {
if (func != null) {
try {
return funcToString$2.call(func);
} catch (e) {}
try {
return (func + '');
} catch (e) {}
}
return '';
}
/**
* Used to match `RegExp`
* [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
*/
var reRegExpChar = /[\\^$.*+?()[\]{}|]/g;
/** Used to detect host constructors (Safari). */
var reIsHostCtor = /^\[object .+?Constructor\]$/;
/** Used for built-in method references. */
var funcProto$1 = Function.prototype,
objectProto$c = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString$1 = funcProto$1.toString;
/** Used to check objects for own properties. */
var hasOwnProperty$a = objectProto$c.hasOwnProperty;
/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
funcToString$1.call(hasOwnProperty$a).replace(reRegExpChar, '\\$&')
.replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
);
/**
* The base implementation of `_.isNative` without bad shim checks.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a native function,
* else `false`.
*/
function baseIsNative(value) {
if (!isObject(value) || isMasked(value)) {
return false;
}
var pattern = isFunction(value) ? reIsNative : reIsHostCtor;
return pattern.test(toSource(value));
}
/**
* Gets the value at `key` of `object`.
*
* @private
* @param {Object} [object] The object to query.
* @param {string} key The key of the property to get.
* @returns {*} Returns the property value.
*/
function getValue(object, key) {
return object == null ? undefined : object[key];
}
/**
* Gets the native function at `key` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the method to get.
* @returns {*} Returns the function if it's native, else `undefined`.
*/
function getNative(object, key) {
var value = getValue(object, key);
return baseIsNative(value) ? value : undefined;
}
/* Built-in method references that are verified to be native. */
var Map = getNative(root, 'Map');
/* Built-in method references that are verified to be native. */
var nativeCreate = getNative(Object, 'create');
/**
* Removes all key-value entries from the hash.
*
* @private
* @name clear
* @memberOf Hash
*/
function hashClear() {
this.__data__ = nativeCreate ? nativeCreate(null) : {};
this.size = 0;
}
/**
* Removes `key` and its value from the hash.
*
* @private
* @name delete
* @memberOf Hash
* @param {Object} hash The hash to modify.
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function hashDelete(key) {
var result = this.has(key) && delete this.__data__[key];
this.size -= result ? 1 : 0;
return result;
}
/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED$2 = '__lodash_hash_undefined__';
/** Used for built-in method references. */
var objectProto$b = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$9 = objectProto$b.hasOwnProperty;
/**
* Gets the hash value for `key`.
*
* @private
* @name get
* @memberOf Hash
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function hashGet(key) {
var data = this.__data__;
if (nativeCreate) {
var result = data[key];
return result === HASH_UNDEFINED$2 ? undefined : result;
}
return hasOwnProperty$9.call(data, key) ? data[key] : undefined;
}
/** Used for built-in method references. */
var objectProto$a = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$8 = objectProto$a.hasOwnProperty;
/**
* Checks if a hash value for `key` exists.
*
* @private
* @name has
* @memberOf Hash
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function hashHas(key) {
var data = this.__data__;
return nativeCreate ? (data[key] !== undefined) : hasOwnProperty$8.call(data, key);
}
/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED$1 = '__lodash_hash_undefined__';
/**
* Sets the hash `key` to `value`.
*
* @private
* @name set
* @memberOf Hash
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the hash instance.
*/
function hashSet(key, value) {
var data = this.__data__;
this.size += this.has(key) ? 0 : 1;
data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED$1 : value;
return this;
}
/**
* Creates a hash object.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Hash(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `Hash`.
Hash.prototype.clear = hashClear;
Hash.prototype['delete'] = hashDelete;
Hash.prototype.get = hashGet;
Hash.prototype.has = hashHas;
Hash.prototype.set = hashSet;
/**
* Removes all key-value entries from the map.
*
* @private
* @name clear
* @memberOf MapCache
*/
function mapCacheClear() {
this.size = 0;
this.__data__ = {
'hash': new Hash,
'map': new (Map || ListCache),
'string': new Hash
};
}
/**
* Checks if `value` is suitable for use as unique object key.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is suitable, else `false`.
*/
function isKeyable(value) {
var type = typeof value;
return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')
? (value !== '__proto__')
: (value === null);
}
/**
* Gets the data for `map`.
*
* @private
* @param {Object} map The map to query.
* @param {string} key The reference key.
* @returns {*} Returns the map data.
*/
function getMapData(map, key) {
var data = map.__data__;
return isKeyable(key)
? data[typeof key == 'string' ? 'string' : 'hash']
: data.map;
}
/**
* Removes `key` and its value from the map.
*
* @private
* @name delete
* @memberOf MapCache
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function mapCacheDelete(key) {
var result = getMapData(this, key)['delete'](key);
this.size -= result ? 1 : 0;
return result;
}
/**
* Gets the map value for `key`.
*
* @private
* @name get
* @memberOf MapCache
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function mapCacheGet(key) {
return getMapData(this, key).get(key);
}
/**
* Checks if a map value for `key` exists.
*
* @private
* @name has
* @memberOf MapCache
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function mapCacheHas(key) {
return getMapData(this, key).has(key);
}
/**
* Sets the map `key` to `value`.
*
* @private
* @name set
* @memberOf MapCache
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the map cache instance.
*/
function mapCacheSet(key, value) {
var data = getMapData(this, key),
size = data.size;
data.set(key, value);
this.size += data.size == size ? 0 : 1;
return this;
}
/**
* Creates a map cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function MapCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `MapCache`.
MapCache.prototype.clear = mapCacheClear;
MapCache.prototype['delete'] = mapCacheDelete;
MapCache.prototype.get = mapCacheGet;
MapCache.prototype.has = mapCacheHas;
MapCache.prototype.set = mapCacheSet;
/** Used as the size to enable large array optimizations. */
var LARGE_ARRAY_SIZE = 200;
/**
* Sets the stack `key` to `value`.
*
* @private
* @name set
* @memberOf Stack
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the stack cache instance.
*/
function stackSet(key, value) {
var data = this.__data__;
if (data instanceof ListCache) {
var pairs = data.__data__;
if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {
pairs.push([key, value]);
this.size = ++data.size;
return this;
}
data = this.__data__ = new MapCache(pairs);
}
data.set(key, value);
this.size = data.size;
return this;
}
/**
* Creates a stack cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Stack(entries) {
var data = this.__data__ = new ListCache(entries);
this.size = data.size;
}
// Add methods to `Stack`.
Stack.prototype.clear = stackClear;
Stack.prototype['delete'] = stackDelete;
Stack.prototype.get = stackGet;
Stack.prototype.has = stackHas;
Stack.prototype.set = stackSet;
var defineProperty = (function() {
try {
var func = getNative(Object, 'defineProperty');
func({}, '', {});
return func;
} catch (e) {}
}());
/**
* The base implementation of `assignValue` and `assignMergeValue` without
* value checks.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function baseAssignValue(object, key, value) {
if (key == '__proto__' && defineProperty) {
defineProperty(object, key, {
'configurable': true,
'enumerable': true,
'value': value,
'writable': true
});
} else {
object[key] = value;
}
}
/**
* This function is like `assignValue` except that it doesn't assign
* `undefined` values.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function assignMergeValue(object, key, value) {
if ((value !== undefined && !eq(object[key], value)) ||
(value === undefined && !(key in object))) {
baseAssignValue(object, key, value);
}
}
/**
* Creates a base function for methods like `_.forIn` and `_.forOwn`.
*
* @private
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new base function.
*/
function createBaseFor(fromRight) {
return function(object, iteratee, keysFunc) {
var index = -1,
iterable = Object(object),
props = keysFunc(object),
length = props.length;
while (length--) {
var key = props[fromRight ? length : ++index];
if (iteratee(iterable[key], key, iterable) === false) {
break;
}
}
return object;
};
}
/**
* The base implementation of `baseForOwn` which iterates over `object`
* properties returned by `keysFunc` and invokes `iteratee` for each property.
* Iteratee functions may exit iteration early by explicitly returning `false`.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {Function} keysFunc The function to get the keys of `object`.
* @returns {Object} Returns `object`.
*/
var baseFor = createBaseFor();
/** Detect free variable `exports`. */
var freeExports$2 = typeof exports == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule$2 = freeExports$2 && typeof module == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports$2 = freeModule$2 && freeModule$2.exports === freeExports$2;
/** Built-in value references. */
var Buffer$1 = moduleExports$2 ? root.Buffer : undefined,
allocUnsafe = Buffer$1 ? Buffer$1.allocUnsafe : undefined;
/**
* Creates a clone of `buffer`.
*
* @private
* @param {Buffer} buffer The buffer to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Buffer} Returns the cloned buffer.
*/
function cloneBuffer(buffer, isDeep) {
if (isDeep) {
return buffer.slice();
}
var length = buffer.length,
result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);
buffer.copy(result);
return result;
}
/** Built-in value references. */
var Uint8Array = root.Uint8Array;
/**
* Creates a clone of `arrayBuffer`.
*
* @private
* @param {ArrayBuffer} arrayBuffer The array buffer to clone.
* @returns {ArrayBuffer} Returns the cloned array buffer.
*/
function cloneArrayBuffer(arrayBuffer) {
var result = new arrayBuffer.constructor(arrayBuffer.byteLength);
new Uint8Array(result).set(new Uint8Array(arrayBuffer));
return result;
}
/**
* Creates a clone of `typedArray`.
*
* @private
* @param {Object} typedArray The typed array to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned typed array.
*/
function cloneTypedArray(typedArray, isDeep) {
var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;
return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);
}
/**
* Copies the values of `source` to `array`.
*
* @private
* @param {Array} source The array to copy values from.
* @param {Array} [array=[]] The array to copy values to.
* @returns {Array} Returns `array`.
*/
function copyArray(source, array) {
var index = -1,
length = source.length;
array || (array = Array(length));
while (++index < length) {
array[index] = source[index];
}
return array;
}
/** Built-in value references. */
var objectCreate = Object.create;
/**
* The base implementation of `_.create` without support for assigning
* properties to the created object.
*
* @private
* @param {Object} proto The object to inherit from.
* @returns {Object} Returns the new object.
*/
var baseCreate = (function() {
function object() {}
return function(proto) {
if (!isObject(proto)) {
return {};
}
if (objectCreate) {
return objectCreate(proto);
}
object.prototype = proto;
var result = new object;
object.prototype = undefined;
return result;
};
}());
/**
* Creates a unary function that invokes `func` with its argument transformed.
*
* @private
* @param {Function} func The function to wrap.
* @param {Function} transform The argument transform.
* @returns {Function} Returns the new function.
*/
function overArg(func, transform) {
return function(arg) {
return func(transform(arg));
};
}
/** Built-in value references. */
var getPrototype = overArg(Object.getPrototypeOf, Object);
var getPrototype$1 = getPrototype;
/** Used for built-in method references. */
var objectProto$9 = Object.prototype;
/**
* Checks if `value` is likely a prototype object.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
*/
function isPrototype(value) {
var Ctor = value && value.constructor,
proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$9;
return value === proto;
}
/**
* Initializes an object clone.
*
* @private
* @param {Object} object The object to clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneObject(object) {
return (typeof object.constructor == 'function' && !isPrototype(object))
? baseCreate(getPrototype$1(object))
: {};
}
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return value != null && typeof value == 'object';
}
/** `Object#toString` result references. */
var argsTag$2 = '[object Arguments]';
/**
* The base implementation of `_.isArguments`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
*/
function baseIsArguments(value) {
return isObjectLike(value) && baseGetTag(value) == argsTag$2;
}
/** Used for built-in method references. */
var objectProto$8 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$7 = objectProto$8.hasOwnProperty;
/** Built-in value references. */
var propertyIsEnumerable$1 = objectProto$8.propertyIsEnumerable;
/**
* Checks if `value` is likely an `arguments` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
* else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {
return isObjectLike(value) && hasOwnProperty$7.call(value, 'callee') &&
!propertyIsEnumerable$1.call(value, 'callee');
};
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(document.body.children);
* // => false
*
* _.isArray('abc');
* // => false
*
* _.isArray(_.noop);
* // => false
*/
var isArray = Array.isArray;
/** Used as references for various `Number` constants. */
var MAX_SAFE_INTEGER$1 = 9007199254740991;
/**
* Checks if `value` is a valid array-like length.
*
* **Note:** This method is loosely based on
* [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
* @example
*
* _.isLength(3);
* // => true
*
* _.isLength(Number.MIN_VALUE);
* // => false
*
* _.isLength(Infinity);
* // => false
*
* _.isLength('3');
* // => false
*/
function isLength(value) {
return typeof value == 'number' &&
value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER$1;
}
/**
* Checks if `value` is array-like. A value is considered array-like if it's
* not a function and has a `value.length` that's an integer greater than or
* equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is array-like, else `false`.
* @example
*
* _.isArrayLike([1, 2, 3]);
* // => true
*
* _.isArrayLike(document.body.children);
* // => true
*
* _.isArrayLike('abc');
* // => true
*
* _.isArrayLike(_.noop);
* // => false
*/
function isArrayLike(value) {
return value != null && isLength(value.length) && !isFunction(value);
}
/**
* This method is like `_.isArrayLike` except that it also checks if `value`
* is an object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array-like object,
* else `false`.
* @example
*
* _.isArrayLikeObject([1, 2, 3]);
* // => true
*
* _.isArrayLikeObject(document.body.children);
* // => true
*
* _.isArrayLikeObject('abc');
* // => false
*
* _.isArrayLikeObject(_.noop);
* // => false
*/
function isArrayLikeObject(value) {
return isObjectLike(value) && isArrayLike(value);
}
/**
* This method returns `false`.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {boolean} Returns `false`.
* @example
*
* _.times(2, _.stubFalse);
* // => [false, false]
*/
function stubFalse() {
return false;
}
/** Detect free variable `exports`. */
var freeExports$1 = typeof exports == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule$1 = freeExports$1 && typeof module == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1;
/** Built-in value references. */
var Buffer = moduleExports$1 ? root.Buffer : undefined;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;
/**
* Checks if `value` is a buffer.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
* @example
*
* _.isBuffer(new Buffer(2));
* // => true
*
* _.isBuffer(new Uint8Array(2));
* // => false
*/
var isBuffer = nativeIsBuffer || stubFalse;
/** `Object#toString` result references. */
var objectTag$3 = '[object Object]';
/** Used for built-in method references. */
var funcProto = Function.prototype,
objectProto$7 = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString = funcProto.toString;
/** Used to check objects for own properties. */
var hasOwnProperty$6 = objectProto$7.hasOwnProperty;
/** Used to infer the `Object` constructor. */
var objectCtorString = funcToString.call(Object);
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* @static
* @memberOf _
* @since 0.8.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
function isPlainObject(value) {
if (!isObjectLike(value) || baseGetTag(value) != objectTag$3) {
return false;
}
var proto = getPrototype$1(value);
if (proto === null) {
return true;
}
var Ctor = hasOwnProperty$6.call(proto, 'constructor') && proto.constructor;
return typeof Ctor == 'function' && Ctor instanceof Ctor &&
funcToString.call(Ctor) == objectCtorString;
}
/** `Object#toString` result references. */
var argsTag$1 = '[object Arguments]',
arrayTag$1 = '[object Array]',
boolTag$1 = '[object Boolean]',
dateTag$1 = '[object Date]',
errorTag$1 = '[object Error]',
funcTag = '[object Function]',
mapTag$2 = '[object Map]',
numberTag$1 = '[object Number]',
objectTag$2 = '[object Object]',
regexpTag$1 = '[object RegExp]',
setTag$2 = '[object Set]',
stringTag$1 = '[object String]',
weakMapTag$1 = '[object WeakMap]';
var arrayBufferTag$1 = '[object ArrayBuffer]',
dataViewTag$2 = '[object DataView]',
float32Tag = '[object Float32Array]',
float64Tag = '[object Float64Array]',
int8Tag = '[object Int8Array]',
int16Tag = '[object Int16Array]',
int32Tag = '[object Int32Array]',
uint8Tag = '[object Uint8Array]',
uint8ClampedTag = '[object Uint8ClampedArray]',
uint16Tag = '[object Uint16Array]',
uint32Tag = '[object Uint32Array]';
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true;
typedArrayTags[argsTag$1] = typedArrayTags[arrayTag$1] =
typedArrayTags[arrayBufferTag$1] = typedArrayTags[boolTag$1] =
typedArrayTags[dataViewTag$2] = typedArrayTags[dateTag$1] =
typedArrayTags[errorTag$1] = typedArrayTags[funcTag] =
typedArrayTags[mapTag$2] = typedArrayTags[numberTag$1] =
typedArrayTags[objectTag$2] = typedArrayTags[regexpTag$1] =
typedArrayTags[setTag$2] = typedArrayTags[stringTag$1] =
typedArrayTags[weakMapTag$1] = false;
/**
* The base implementation of `_.isTypedArray` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
*/
function baseIsTypedArray(value) {
return isObjectLike(value) &&
isLength(value.length) && !!typedArrayTags[baseGetTag(value)];
}
/**
* The base implementation of `_.unary` without support for storing metadata.
*
* @private
* @param {Function} func The function to cap arguments for.
* @returns {Function} Returns the new capped function.
*/
function baseUnary(func) {
return function(value) {
return func(value);
};
}
/** Detect free variable `exports`. */
var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Detect free variable `process` from Node.js. */
var freeProcess = moduleExports && freeGlobal.process;
/** Used to access faster Node.js helpers. */
var nodeUtil = (function() {
try {
// Use `util.types` for Node.js 10+.
var types = freeModule && freeModule.require && freeModule.require('util').types;
if (types) {
return types;
}
// Legacy `process.binding('util')` for Node.js < 10.
return freeProcess && freeProcess.binding && freeProcess.binding('util');
} catch (e) {}
}());
/* Node.js helper references. */
var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;
/**
* Gets the value at `key`, unless `key` is "__proto__" or "constructor".
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the property to get.
* @returns {*} Returns the property value.
*/
function safeGet(object, key) {
if (key === 'constructor' && typeof object[key] === 'function') {
return;
}
if (key == '__proto__') {
return;
}
return object[key];
}
/** Used for built-in method references. */
var objectProto$6 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$5 = objectProto$6.hasOwnProperty;
/**
* Assigns `value` to `key` of `object` if the existing value is not equivalent
* using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function assignValue(object, key, value) {
var objValue = object[key];
if (!(hasOwnProperty$5.call(object, key) && eq(objValue, value)) ||
(value === undefined && !(key in object))) {
baseAssignValue(object, key, value);
}
}
/**
* Copies properties of `source` to `object`.
*
* @private
* @param {Object} source The object to copy properties from.
* @param {Array} props The property identifiers to copy.
* @param {Object} [object={}] The object to copy properties to.
* @param {Function} [customizer] The function to customize copied values.
* @returns {Object} Returns `object`.
*/
function copyObject(source, props, object, customizer) {
var isNew = !object;
object || (object = {});
var index = -1,
length = props.length;
while (++index < length) {
var key = props[index];
var newValue = customizer
? customizer(object[key], source[key], key, object, source)
: undefined;
if (newValue === undefined) {
newValue = source[key];
}
if (isNew) {
baseAssignValue(object, key, newValue);
} else {
assignValue(object, key, newValue);
}
}
return object;
}
/**
* The base implementation of `_.times` without support for iteratee shorthands
* or max array length checks.
*
* @private
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the array of results.
*/
function baseTimes(n, iteratee) {
var index = -1,
result = Array(n);
while (++index < n) {
result[index] = iteratee(index);
}
return result;
}
/** Used as references for various `Number` constants. */
var MAX_SAFE_INTEGER = 9007199254740991;
/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
var type = typeof value;
length = length == null ? MAX_SAFE_INTEGER : length;
return !!length &&
(type == 'number' ||
(type != 'symbol' && reIsUint.test(value))) &&
(value > -1 && value % 1 == 0 && value < length);
}
/** Used for built-in method references. */
var objectProto$5 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$4 = objectProto$5.hasOwnProperty;
/**
* Creates an array of the enumerable property names of the array-like `value`.
*
* @private
* @param {*} value The value to query.
* @param {boolean} inherited Specify returning inherited property names.
* @returns {Array} Returns the array of property names.
*/
function arrayLikeKeys(value, inherited) {
var isArr = isArray(value),
isArg = !isArr && isArguments(value),
isBuff = !isArr && !isArg && isBuffer(value),
isType = !isArr && !isArg && !isBuff && isTypedArray(value),
skipIndexes = isArr || isArg || isBuff || isType,
result = skipIndexes ? baseTimes(value.length, String) : [],
length = result.length;
for (var key in value) {
if ((inherited || hasOwnProperty$4.call(value, key)) &&
!(skipIndexes && (
// Safari 9 has enumerable `arguments.length` in strict mode.
key == 'length' ||
// Node.js 0.10 has enumerable non-index properties on buffers.
(isBuff && (key == 'offset' || key == 'parent')) ||
// PhantomJS 2 has enumerable non-index properties on typed arrays.
(isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||
// Skip index properties.
isIndex(key, length)
))) {
result.push(key);
}
}
return result;
}
/**
* This function is like
* [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* except that it includes inherited enumerable properties.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function nativeKeysIn(object) {
var result = [];
if (object != null) {
for (var key in Object(object)) {
result.push(key);
}
}
return result;
}
/** Used for built-in method references. */
var objectProto$4 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$3 = objectProto$4.hasOwnProperty;
/**
* The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeysIn(object) {
if (!isObject(object)) {
return nativeKeysIn(object);
}
var isProto = isPrototype(object),
result = [];
for (var key in object) {
if (!(key == 'constructor' && (isProto || !hasOwnProperty$3.call(object, key)))) {
result.push(key);
}
}
return result;
}
/**
* Creates an array of the own and inherited enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keysIn(new Foo);
* // => ['a', 'b', 'c'] (iteration order is not guaranteed)
*/
function keysIn(object) {
return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);
}
/**
* Converts `value` to a plain object flattening inherited enumerable string
* keyed properties of `value` to own properties of the plain object.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {Object} Returns the converted plain object.
* @example
*
* function Foo() {
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.assign({ 'a': 1 }, new Foo);
* // => { 'a': 1, 'b': 2 }
*
* _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
* // => { 'a': 1, 'b': 2, 'c': 3 }
*/
function toPlainObject(value) {
return copyObject(value, keysIn(value));
}
/**
* A specialized version of `baseMerge` for arrays and objects which performs
* deep merges and tracks traversed objects enabling objects with circular
* references to be merged.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {string} key The key of the value to merge.
* @param {number} srcIndex The index of `source`.
* @param {Function} mergeFunc The function to merge values.
* @param {Function} [customizer] The function to customize assigned values.
* @param {Object} [stack] Tracks traversed source values and their merged
* counterparts.
*/
function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {
var objValue = safeGet(object, key),
srcValue = safeGet(source, key),
stacked = stack.get(srcValue);
if (stacked) {
assignMergeValue(object, key, stacked);
return;
}
var newValue = customizer
? customizer(objValue, srcValue, (key + ''), object, source, stack)
: undefined;
var isCommon = newValue === undefined;
if (isCommon) {
var isArr = isArray(srcValue),
isBuff = !isArr && isBuffer(srcValue),
isTyped = !isArr && !isBuff && isTypedArray(srcValue);
newValue = srcValue;
if (isArr || isBuff || isTyped) {
if (isArray(objValue)) {
newValue = objValue;
}
else if (isArrayLikeObject(objValue)) {
newValue = copyArray(objValue);
}
else if (isBuff) {
isCommon = false;
newValue = cloneBuffer(srcValue, true);
}
else if (isTyped) {
isCommon = false;
newValue = cloneTypedArray(srcValue, true);
}
else {
newValue = [];
}
}
else if (isPlainObject(srcValue) || isArguments(srcValue)) {
newValue = objValue;
if (isArguments(objValue)) {
newValue = toPlainObject(objValue);
}
else if (!isObject(objValue) || isFunction(objValue)) {
newValue = initCloneObject(srcValue);
}
}
else {
isCommon = false;
}
}
if (isCommon) {
// Recursively merge objects and arrays (susceptible to call stack limits).
stack.set(srcValue, newValue);
mergeFunc(newValue, srcValue, srcIndex, customizer, stack);
stack['delete'](srcValue);
}
assignMergeValue(object, key, newValue);
}
/**
* The base implementation of `_.merge` without support for multiple sources.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {number} srcIndex The index of `source`.
* @param {Function} [customizer] The function to customize merged values.
* @param {Object} [stack] Tracks traversed source values and their merged
* counterparts.
*/
function baseMerge(object, source, srcIndex, customizer, stack) {
if (object === source) {
return;
}
baseFor(source, function(srcValue, key) {
stack || (stack = new Stack);
if (isObject(srcValue)) {
baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);
}
else {
var newValue = customizer
? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)
: undefined;
if (newValue === undefined) {
newValue = srcValue;
}
assignMergeValue(object, key, newValue);
}
}, keysIn);
}
/**
* This method returns the first argument it receives.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'a': 1 };
*
* console.log(_.identity(object) === object);
* // => true
*/
function identity(value) {
return value;
}
/**
* A faster alternative to `Function#apply`, this function invokes `func`
* with the `this` binding of `thisArg` and the arguments of `args`.
*
* @private
* @param {Function} func The function to invoke.
* @param {*} thisArg The `this` binding of `func`.
* @param {Array} args The arguments to invoke `func` with.
* @returns {*} Returns the result of `func`.
*/
function apply(func, thisArg, args) {
switch (args.length) {
case 0: return func.call(thisArg);
case 1: return func.call(thisArg, args[0]);
case 2: return func.call(thisArg, args[0], args[1]);
case 3: return func.call(thisArg, args[0], args[1], args[2]);
}
return func.apply(thisArg, args);
}
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max;
/**
* A specialized version of `baseRest` which transforms the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @param {Function} transform The rest array transform.
* @returns {Function} Returns the new function.
*/
function overRest(func, start, transform) {
start = nativeMax(start === undefined ? (func.length - 1) : start, 0);
return function() {
var args = arguments,
index = -1,
length = nativeMax(args.length - start, 0),
array = Array(length);
while (++index < length) {
array[index] = args[start + index];
}
index = -1;
var otherArgs = Array(start + 1);
while (++index < start) {
otherArgs[index] = args[index];
}
otherArgs[start] = transform(array);
return apply(func, this, otherArgs);
};
}
/**
* Creates a function that returns `value`.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {*} value The value to return from the new function.
* @returns {Function} Returns the new constant function.
* @example
*
* var objects = _.times(2, _.constant({ 'a': 1 }));
*
* console.log(objects);
* // => [{ 'a': 1 }, { 'a': 1 }]
*
* console.log(objects[0] === objects[1]);
* // => true
*/
function constant(value) {
return function() {
return value;
};
}
/**
* The base implementation of `setToString` without support for hot loop shorting.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var baseSetToString = !defineProperty ? identity : function(func, string) {
return defineProperty(func, 'toString', {
'configurable': true,
'enumerable': false,
'value': constant(string),
'writable': true
});
};
var baseSetToString$1 = baseSetToString;
/** Used to detect hot functions by number of calls within a span of milliseconds. */
var HOT_COUNT = 800,
HOT_SPAN = 16;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeNow = Date.now;
/**
* Creates a function that'll short out and invoke `identity` instead
* of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`
* milliseconds.
*
* @private
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new shortable function.
*/
function shortOut(func) {
var count = 0,
lastCalled = 0;
return function() {
var stamp = nativeNow(),
remaining = HOT_SPAN - (stamp - lastCalled);
lastCalled = stamp;
if (remaining > 0) {
if (++count >= HOT_COUNT) {
return arguments[0];
}
} else {
count = 0;
}
return func.apply(undefined, arguments);
};
}
/**
* Sets the `toString` method of `func` to return `string`.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var setToString = shortOut(baseSetToString$1);
/**
* The base implementation of `_.rest` which doesn't validate or coerce arguments.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @returns {Function} Returns the new function.
*/
function baseRest(func, start) {
return setToString(overRest(func, start, identity), func + '');
}
/**
* Checks if the given arguments are from an iteratee call.
*
* @private
* @param {*} value The potential iteratee value argument.
* @param {*} index The potential iteratee index or key argument.
* @param {*} object The potential iteratee object argument.
* @returns {boolean} Returns `true` if the arguments are from an iteratee call,
* else `false`.
*/
function isIterateeCall(value, index, object) {
if (!isObject(object)) {
return false;
}
var type = typeof index;
if (type == 'number'
? (isArrayLike(object) && isIndex(index, object.length))
: (type == 'string' && index in object)
) {
return eq(object[index], value);
}
return false;
}
/**
* Creates a function like `_.assign`.
*
* @private
* @param {Function} assigner The function to assign values.
* @returns {Function} Returns the new assigner function.
*/
function createAssigner(assigner) {
return baseRest(function(object, sources) {
var index = -1,
length = sources.length,
customizer = length > 1 ? sources[length - 1] : undefined,
guard = length > 2 ? sources[2] : undefined;
customizer = (assigner.length > 3 && typeof customizer == 'function')
? (length--, customizer)
: undefined;
if (guard && isIterateeCall(sources[0], sources[1], guard)) {
customizer = length < 3 ? undefined : customizer;
length = 1;
}
object = Object(object);
while (++index < length) {
var source = sources[index];
if (source) {
assigner(object, source, index, customizer);
}
}
return object;
});
}
/**
* This method is like `_.assign` except that it recursively merges own and
* inherited enumerable string keyed properties of source objects into the
* destination object. Source properties that resolve to `undefined` are
* skipped if a destination value exists. Array and plain object properties
* are merged recursively. Other objects and value types are overridden by
* assignment. Source objects are applied from left to right. Subsequent
* sources overwrite property assignments of previous sources.
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 0.5.0
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @returns {Object} Returns `object`.
* @example
*
* var object = {
* 'a': [{ 'b': 2 }, { 'd': 4 }]
* };
*
* var other = {
* 'a': [{ 'c': 3 }, { 'e': 5 }]
* };
*
* _.merge(object, other);
* // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }
*/
var merge = createAssigner(function(object, source, srcIndex) {
baseMerge(object, source, srcIndex);
});
const sdenv = {
adapt: {}, // 适配专用网站方法
tools: {}, // 内部工具
utils: {}, // 外部方法
config: {
proxyOpen: false, // 是否允许开启代理
randomReturn: undefined, // 随机数值固定
randomFixed: false, // 固定日期与随机数,文件:@/config/dateAndRandom.json
// 强制setInterval的时间设置如设置的足够大让执行函数不运行其中undefined表示通过框架拦截并计算运行时间0表示不拦截且使用原时间
timeInterval: undefined,
timeTimeout: undefined, // 与timeInterval功能类似区别是控制setTimeout
isNode: typeof window === 'undefined', // node环境标识
},
memory: {
runinfo: { // 程序运行时间节点
start: new Date().getTime(), // 代码开始运行
isDied: false, // 窗口生命是否已经结束
},
timeout: null, // 存放处理setTimeout/setInterval的类
sdEval: eval, // node内置eval
sdWindow: typeof window !== 'undefined' ? window : global,
sdFunction: Function,
sdDate: Date,
sdMath: Math,
SdenvExtend: null, // node环境缓存sdenv-extend插件用于浏览器环境使用
},
cache: {
dynamicCode: [], // 缓存动态生成代码
runloop: {}, // 缓存循环代码运行时
/*
缓存循环执行顺序
sdenv.cache.runsArr
.map((it, num) => ({idx: it.idx, num, ...it.val}))
.reduce((ans, it) => (
ans[it.idx] === undefined ? ans[it.idx] = [it] : ans[it.idx].push(it), ans
), {})
*/
runsArr: [],
runsObj: [], // 缓存循环递归树
runtime: {}, // 存放运行时数据的代理
monitor: {}, // 监控变量对象
}, // 存储缓存数据
datas: {
dateAndRandom: {}, // 随机数相关数据
},
};
/**
* A specialized version of `_.map` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
*/
function arrayMap(array, iteratee) {
var index = -1,
length = array == null ? 0 : array.length,
result = Array(length);
while (++index < length) {
result[index] = iteratee(array[index], index, array);
}
return result;
}
/** `Object#toString` result references. */
var symbolTag$1 = '[object Symbol]';
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' ||
(isObjectLike(value) && baseGetTag(value) == symbolTag$1);
}
/** Used to match property names within property paths. */
var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
reIsPlainProp = /^\w*$/;
/**
* Checks if `value` is a property name and not a property path.
*
* @private
* @param {*} value The value to check.
* @param {Object} [object] The object to query keys on.
* @returns {boolean} Returns `true` if `value` is a property name, else `false`.
*/
function isKey(value, object) {
if (isArray(value)) {
return false;
}
var type = typeof value;
if (type == 'number' || type == 'symbol' || type == 'boolean' ||
value == null || isSymbol(value)) {
return true;
}
return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
(object != null && value in Object(object));
}
/** Error message constants. */
var FUNC_ERROR_TEXT = 'Expected a function';
/**
* Creates a function that memoizes the result of `func`. If `resolver` is
* provided, it determines the cache key for storing the result based on the
* arguments provided to the memoized function. By default, the first argument
* provided to the memoized function is used as the map cache key. The `func`
* is invoked with the `this` binding of the memoized function.
*
* **Note:** The cache is exposed as the `cache` property on the memoized
* function. Its creation may be customized by replacing the `_.memoize.Cache`
* constructor with one whose instances implement the
* [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)
* method interface of `clear`, `delete`, `get`, `has`, and `set`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to have its output memoized.
* @param {Function} [resolver] The function to resolve the cache key.
* @returns {Function} Returns the new memoized function.
* @example
*
* var object = { 'a': 1, 'b': 2 };
* var other = { 'c': 3, 'd': 4 };
*
* var values = _.memoize(_.values);
* values(object);
* // => [1, 2]
*
* values(other);
* // => [3, 4]
*
* object.a = 2;
* values(object);
* // => [1, 2]
*
* // Modify the result cache.
* values.cache.set(object, ['a', 'b']);
* values(object);
* // => ['a', 'b']
*
* // Replace `_.memoize.Cache`.
* _.memoize.Cache = WeakMap;
*/
function memoize(func, resolver) {
if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {
throw new TypeError(FUNC_ERROR_TEXT);
}
var memoized = function() {
var args = arguments,
key = resolver ? resolver.apply(this, args) : args[0],
cache = memoized.cache;
if (cache.has(key)) {
return cache.get(key);
}
var result = func.apply(this, args);
memoized.cache = cache.set(key, result) || cache;
return result;
};
memoized.cache = new (memoize.Cache || MapCache);
return memoized;
}
// Expose `MapCache`.
memoize.Cache = MapCache;
/** Used as the maximum memoize cache size. */
var MAX_MEMOIZE_SIZE = 500;
/**
* A specialized version of `_.memoize` which clears the memoized function's
* cache when it exceeds `MAX_MEMOIZE_SIZE`.
*
* @private
* @param {Function} func The function to have its output memoized.
* @returns {Function} Returns the new memoized function.
*/
function memoizeCapped(func) {
var result = memoize(func, function(key) {
if (cache.size === MAX_MEMOIZE_SIZE) {
cache.clear();
}
return key;
});
var cache = result.cache;
return result;
}
/** Used to match property names within property paths. */
var rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g;
/** Used to match backslashes in property paths. */
var reEscapeChar = /\\(\\)?/g;
/**
* Converts `string` to a property path array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the property path array.
*/
var stringToPath = memoizeCapped(function(string) {
var result = [];
if (string.charCodeAt(0) === 46 /* . */) {
result.push('');
}
string.replace(rePropName, function(match, number, quote, subString) {
result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));
});
return result;
});
/** Used as references for various `Number` constants. */
var INFINITY$2 = 1 / 0;
/** Used to convert symbols to primitives and strings. */
var symbolProto$1 = Symbol$1 ? Symbol$1.prototype : undefined,
symbolToString = symbolProto$1 ? symbolProto$1.toString : undefined;
/**
* The base implementation of `_.toString` which doesn't convert nullish
* values to empty strings.
*
* @private
* @param {*} value The value to process.
* @returns {string} Returns the string.
*/
function baseToString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (isArray(value)) {
// Recursively convert values (susceptible to call stack limits).
return arrayMap(value, baseToString) + '';
}
if (isSymbol(value)) {
return symbolToString ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY$2) ? '-0' : result;
}
/**
* Converts `value` to a string. An empty string is returned for `null`
* and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
* @example
*
* _.toString(null);
* // => ''
*
* _.toString(-0);
* // => '-0'
*
* _.toString([1, 2, 3]);
* // => '1,2,3'
*/
function toString$1(value) {
return value == null ? '' : baseToString(value);
}
/**
* Casts `value` to a path array if it's not one.
*
* @private
* @param {*} value The value to inspect.
* @param {Object} [object] The object to query keys on.
* @returns {Array} Returns the cast property path array.
*/
function castPath(value, object) {
if (isArray(value)) {
return value;
}
return isKey(value, object) ? [value] : stringToPath(toString$1(value));
}
/** Used as references for various `Number` constants. */
var INFINITY$1 = 1 / 0;
/**
* Converts `value` to a string key if it's not a string or symbol.
*
* @private
* @param {*} value The value to inspect.
* @returns {string|symbol} Returns the key.
*/
function toKey(value) {
if (typeof value == 'string' || isSymbol(value)) {
return value;
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY$1) ? '-0' : result;
}
/**
* The base implementation of `_.get` without support for default values.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to get.
* @returns {*} Returns the resolved value.
*/
function baseGet(object, path) {
path = castPath(path, object);
var index = 0,
length = path.length;
while (object != null && index < length) {
object = object[toKey(path[index++])];
}
return (index && index == length) ? object : undefined;
}
/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED = '__lodash_hash_undefined__';
/**
* Adds `value` to the array cache.
*
* @private
* @name add
* @memberOf SetCache
* @alias push
* @param {*} value The value to cache.
* @returns {Object} Returns the cache instance.
*/
function setCacheAdd(value) {
this.__data__.set(value, HASH_UNDEFINED);
return this;
}
/**
* Checks if `value` is in the array cache.
*
* @private
* @name has
* @memberOf SetCache
* @param {*} value The value to search for.
* @returns {number} Returns `true` if `value` is found, else `false`.
*/
function setCacheHas(value) {
return this.__data__.has(value);
}
/**
*
* Creates an array cache object to store unique values.
*
* @private
* @constructor
* @param {Array} [values] The values to cache.
*/
function SetCache(values) {
var index = -1,
length = values == null ? 0 : values.length;
this.__data__ = new MapCache;
while (++index < length) {
this.add(values[index]);
}
}
// Add methods to `SetCache`.
SetCache.prototype.add = SetCache.prototype.push = setCacheAdd;
SetCache.prototype.has = setCacheHas;
/**
* A specialized version of `_.some` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if any element passes the predicate check,
* else `false`.
*/
function arraySome(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (predicate(array[index], index, array)) {
return true;
}
}
return false;
}
/**
* Checks if a `cache` value for `key` exists.
*
* @private
* @param {Object} cache The cache to query.
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function cacheHas(cache, key) {
return cache.has(key);
}
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$5 = 1,
COMPARE_UNORDERED_FLAG$3 = 2;
/**
* A specialized version of `baseIsEqualDeep` for arrays with support for
* partial deep comparisons.
*
* @private
* @param {Array} array The array to compare.
* @param {Array} other The other array to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `array` and `other` objects.
* @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.
*/
function equalArrays(array, other, bitmask, customizer, equalFunc, stack) {
var isPartial = bitmask & COMPARE_PARTIAL_FLAG$5,
arrLength = array.length,
othLength = other.length;
if (arrLength != othLength && !(isPartial && othLength > arrLength)) {
return false;
}
// Check that cyclic values are equal.
var arrStacked = stack.get(array);
var othStacked = stack.get(other);
if (arrStacked && othStacked) {
return arrStacked == other && othStacked == array;
}
var index = -1,
result = true,
seen = (bitmask & COMPARE_UNORDERED_FLAG$3) ? new SetCache : undefined;
stack.set(array, other);
stack.set(other, array);
// Ignore non-index properties.
while (++index < arrLength) {
var arrValue = array[index],
othValue = other[index];
if (customizer) {
var compared = isPartial
? customizer(othValue, arrValue, index, other, array, stack)
: customizer(arrValue, othValue, index, array, other, stack);
}
if (compared !== undefined) {
if (compared) {
continue;
}
result = false;
break;
}
// Recursively compare arrays (susceptible to call stack limits).
if (seen) {
if (!arraySome(other, function(othValue, othIndex) {
if (!cacheHas(seen, othIndex) &&
(arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {
return seen.push(othIndex);
}
})) {
result = false;
break;
}
} else if (!(
arrValue === othValue ||
equalFunc(arrValue, othValue, bitmask, customizer, stack)
)) {
result = false;
break;
}
}
stack['delete'](array);
stack['delete'](other);
return result;
}
/**
* Converts `map` to its key-value pairs.
*
* @private
* @param {Object} map The map to convert.
* @returns {Array} Returns the key-value pairs.
*/
function mapToArray(map) {
var index = -1,
result = Array(map.size);
map.forEach(function(value, key) {
result[++index] = [key, value];
});
return result;
}
/**
* Converts `set` to an array of its values.
*
* @private
* @param {Object} set The set to convert.
* @returns {Array} Returns the values.
*/
function setToArray(set) {
var index = -1,
result = Array(set.size);
set.forEach(function(value) {
result[++index] = value;
});
return result;
}
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$4 = 1,
COMPARE_UNORDERED_FLAG$2 = 2;
/** `Object#toString` result references. */
var boolTag = '[object Boolean]',
dateTag = '[object Date]',
errorTag = '[object Error]',
mapTag$1 = '[object Map]',
numberTag = '[object Number]',
regexpTag = '[object RegExp]',
setTag$1 = '[object Set]',
stringTag = '[object String]',
symbolTag = '[object Symbol]';
var arrayBufferTag = '[object ArrayBuffer]',
dataViewTag$1 = '[object DataView]';
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol$1 ? Symbol$1.prototype : undefined,
symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;
/**
* A specialized version of `baseIsEqualDeep` for comparing objects of
* the same `toStringTag`.
*
* **Note:** This function only supports comparing values with tags of
* `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {string} tag The `toStringTag` of the objects to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {
switch (tag) {
case dataViewTag$1:
if ((object.byteLength != other.byteLength) ||
(object.byteOffset != other.byteOffset)) {
return false;
}
object = object.buffer;
other = other.buffer;
case arrayBufferTag:
if ((object.byteLength != other.byteLength) ||
!equalFunc(new Uint8Array(object), new Uint8Array(other))) {
return false;
}
return true;
case boolTag:
case dateTag:
case numberTag:
// Coerce booleans to `1` or `0` and dates to milliseconds.
// Invalid dates are coerced to `NaN`.
return eq(+object, +other);
case errorTag:
return object.name == other.name && object.message == other.message;
case regexpTag:
case stringTag:
// Coerce regexes to strings and treat strings, primitives and objects,
// as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring
// for more details.
return object == (other + '');
case mapTag$1:
var convert = mapToArray;
case setTag$1:
var isPartial = bitmask & COMPARE_PARTIAL_FLAG$4;
convert || (convert = setToArray);
if (object.size != other.size && !isPartial) {
return false;
}
// Assume cyclic values are equal.
var stacked = stack.get(object);
if (stacked) {
return stacked == other;
}
bitmask |= COMPARE_UNORDERED_FLAG$2;
// Recursively compare objects (susceptible to call stack limits).
stack.set(object, other);
var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);
stack['delete'](object);
return result;
case symbolTag:
if (symbolValueOf) {
return symbolValueOf.call(object) == symbolValueOf.call(other);
}
}
return false;
}
/**
* Appends the elements of `values` to `array`.
*
* @private
* @param {Array} array The array to modify.
* @param {Array} values The values to append.
* @returns {Array} Returns `array`.
*/
function arrayPush(array, values) {
var index = -1,
length = values.length,
offset = array.length;
while (++index < length) {
array[offset + index] = values[index];
}
return array;
}
/**
* The base implementation of `getAllKeys` and `getAllKeysIn` which uses
* `keysFunc` and `symbolsFunc` to get the enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Function} keysFunc The function to get the keys of `object`.
* @param {Function} symbolsFunc The function to get the symbols of `object`.
* @returns {Array} Returns the array of property names and symbols.
*/
function baseGetAllKeys(object, keysFunc, symbolsFunc) {
var result = keysFunc(object);
return isArray(object) ? result : arrayPush(result, symbolsFunc(object));
}
/**
* A specialized version of `_.filter` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
*/
function arrayFilter(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index];
if (predicate(value, index, array)) {
result[resIndex++] = value;
}
}
return result;
}
/**
* This method returns a new empty array.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {Array} Returns the new empty array.
* @example
*
* var arrays = _.times(2, _.stubArray);
*
* console.log(arrays);
* // => [[], []]
*
* console.log(arrays[0] === arrays[1]);
* // => false
*/
function stubArray() {
return [];
}
/** Used for built-in method references. */
var objectProto$3 = Object.prototype;
/** Built-in value references. */
var propertyIsEnumerable = objectProto$3.propertyIsEnumerable;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeGetSymbols = Object.getOwnPropertySymbols;
/**
* Creates an array of the own enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbols = !nativeGetSymbols ? stubArray : function(object) {
if (object == null) {
return [];
}
object = Object(object);
return arrayFilter(nativeGetSymbols(object), function(symbol) {
return propertyIsEnumerable.call(object, symbol);
});
};
var getSymbols$1 = getSymbols;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeKeys = overArg(Object.keys, Object);
/** Used for built-in method references. */
var objectProto$2 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$2 = objectProto$2.hasOwnProperty;
/**
* The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeys(object) {
if (!isPrototype(object)) {
return nativeKeys(object);
}
var result = [];
for (var key in Object(object)) {
if (hasOwnProperty$2.call(object, key) && key != 'constructor') {
result.push(key);
}
}
return result;
}
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* for more details.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
function keys(object) {
return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);
}
/**
* Creates an array of own enumerable property names and symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeys(object) {
return baseGetAllKeys(object, keys, getSymbols$1);
}
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$3 = 1;
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$1 = objectProto$1.hasOwnProperty;
/**
* A specialized version of `baseIsEqualDeep` for objects with support for
* partial deep comparisons.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {
var isPartial = bitmask & COMPARE_PARTIAL_FLAG$3,
objProps = getAllKeys(object),
objLength = objProps.length,
othProps = getAllKeys(other),
othLength = othProps.length;
if (objLength != othLength && !isPartial) {
return false;
}
var index = objLength;
while (index--) {
var key = objProps[index];
if (!(isPartial ? key in other : hasOwnProperty$1.call(other, key))) {
return false;
}
}
// Check that cyclic values are equal.
var objStacked = stack.get(object);
var othStacked = stack.get(other);
if (objStacked && othStacked) {
return objStacked == other && othStacked == object;
}
var result = true;
stack.set(object, other);
stack.set(other, object);
var skipCtor = isPartial;
while (++index < objLength) {
key = objProps[index];
var objValue = object[key],
othValue = other[key];
if (customizer) {
var compared = isPartial
? customizer(othValue, objValue, key, other, object, stack)
: customizer(objValue, othValue, key, object, other, stack);
}
// Recursively compare objects (susceptible to call stack limits).
if (!(compared === undefined
? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))
: compared
)) {
result = false;
break;
}
skipCtor || (skipCtor = key == 'constructor');
}
if (result && !skipCtor) {
var objCtor = object.constructor,
othCtor = other.constructor;
// Non `Object` object instances with different constructors are not equal.
if (objCtor != othCtor &&
('constructor' in object && 'constructor' in other) &&
!(typeof objCtor == 'function' && objCtor instanceof objCtor &&
typeof othCtor == 'function' && othCtor instanceof othCtor)) {
result = false;
}
}
stack['delete'](object);
stack['delete'](other);
return result;
}
/* Built-in method references that are verified to be native. */
var DataView = getNative(root, 'DataView');
var DataView$1 = DataView;
/* Built-in method references that are verified to be native. */
var Promise$1 = getNative(root, 'Promise');
var Promise$2 = Promise$1;
/* Built-in method references that are verified to be native. */
var Set = getNative(root, 'Set');
var Set$1 = Set;
/* Built-in method references that are verified to be native. */
var WeakMap = getNative(root, 'WeakMap');
var WeakMap$1 = WeakMap;
/** `Object#toString` result references. */
var mapTag = '[object Map]',
objectTag$1 = '[object Object]',
promiseTag = '[object Promise]',
setTag = '[object Set]',
weakMapTag = '[object WeakMap]';
var dataViewTag = '[object DataView]';
/** Used to detect maps, sets, and weakmaps. */
var dataViewCtorString = toSource(DataView$1),
mapCtorString = toSource(Map),
promiseCtorString = toSource(Promise$2),
setCtorString = toSource(Set$1),
weakMapCtorString = toSource(WeakMap$1);
/**
* Gets the `toStringTag` of `value`.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
var getTag = baseGetTag;
// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.
if ((DataView$1 && getTag(new DataView$1(new ArrayBuffer(1))) != dataViewTag) ||
(Map && getTag(new Map) != mapTag) ||
(Promise$2 && getTag(Promise$2.resolve()) != promiseTag) ||
(Set$1 && getTag(new Set$1) != setTag) ||
(WeakMap$1 && getTag(new WeakMap$1) != weakMapTag)) {
getTag = function(value) {
var result = baseGetTag(value),
Ctor = result == objectTag$1 ? value.constructor : undefined,
ctorString = Ctor ? toSource(Ctor) : '';
if (ctorString) {
switch (ctorString) {
case dataViewCtorString: return dataViewTag;
case mapCtorString: return mapTag;
case promiseCtorString: return promiseTag;
case setCtorString: return setTag;
case weakMapCtorString: return weakMapTag;
}
}
return result;
};
}
var getTag$1 = getTag;
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$2 = 1;
/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
arrayTag = '[object Array]',
objectTag = '[object Object]';
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* A specialized version of `baseIsEqual` for arrays and objects which performs
* deep comparisons and tracks traversed objects enabling objects with circular
* references to be compared.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} [stack] Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {
var objIsArr = isArray(object),
othIsArr = isArray(other),
objTag = objIsArr ? arrayTag : getTag$1(object),
othTag = othIsArr ? arrayTag : getTag$1(other);
objTag = objTag == argsTag ? objectTag : objTag;
othTag = othTag == argsTag ? objectTag : othTag;
var objIsObj = objTag == objectTag,
othIsObj = othTag == objectTag,
isSameTag = objTag == othTag;
if (isSameTag && isBuffer(object)) {
if (!isBuffer(other)) {
return false;
}
objIsArr = true;
objIsObj = false;
}
if (isSameTag && !objIsObj) {
stack || (stack = new Stack);
return (objIsArr || isTypedArray(object))
? equalArrays(object, other, bitmask, customizer, equalFunc, stack)
: equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);
}
if (!(bitmask & COMPARE_PARTIAL_FLAG$2)) {
var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),
othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');
if (objIsWrapped || othIsWrapped) {
var objUnwrapped = objIsWrapped ? object.value() : object,
othUnwrapped = othIsWrapped ? other.value() : other;
stack || (stack = new Stack);
return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);
}
}
if (!isSameTag) {
return false;
}
stack || (stack = new Stack);
return equalObjects(object, other, bitmask, customizer, equalFunc, stack);
}
/**
* The base implementation of `_.isEqual` which supports partial comparisons
* and tracks traversed objects.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @param {boolean} bitmask The bitmask flags.
* 1 - Unordered comparison
* 2 - Partial comparison
* @param {Function} [customizer] The function to customize comparisons.
* @param {Object} [stack] Tracks traversed `value` and `other` objects.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
*/
function baseIsEqual(value, other, bitmask, customizer, stack) {
if (value === other) {
return true;
}
if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {
return value !== value && other !== other;
}
return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);
}
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG$1 = 1,
COMPARE_UNORDERED_FLAG$1 = 2;
/**
* The base implementation of `_.isMatch` without support for iteratee shorthands.
*
* @private
* @param {Object} object The object to inspect.
* @param {Object} source The object of property values to match.
* @param {Array} matchData The property names, values, and compare flags to match.
* @param {Function} [customizer] The function to customize comparisons.
* @returns {boolean} Returns `true` if `object` is a match, else `false`.
*/
function baseIsMatch(object, source, matchData, customizer) {
var index = matchData.length,
length = index,
noCustomizer = !customizer;
if (object == null) {
return !length;
}
object = Object(object);
while (index--) {
var data = matchData[index];
if ((noCustomizer && data[2])
? data[1] !== object[data[0]]
: !(data[0] in object)
) {
return false;
}
}
while (++index < length) {
data = matchData[index];
var key = data[0],
objValue = object[key],
srcValue = data[1];
if (noCustomizer && data[2]) {
if (objValue === undefined && !(key in object)) {
return false;
}
} else {
var stack = new Stack;
if (customizer) {
var result = customizer(objValue, srcValue, key, object, source, stack);
}
if (!(result === undefined
? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG$1 | COMPARE_UNORDERED_FLAG$1, customizer, stack)
: result
)) {
return false;
}
}
}
return true;
}
/**
* Checks if `value` is suitable for strict equality comparisons, i.e. `===`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` if suitable for strict
* equality comparisons, else `false`.
*/
function isStrictComparable(value) {
return value === value && !isObject(value);
}
/**
* Gets the property names, values, and compare flags of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the match data of `object`.
*/
function getMatchData(object) {
var result = keys(object),
length = result.length;
while (length--) {
var key = result[length],
value = object[key];
result[length] = [key, value, isStrictComparable(value)];
}
return result;
}
/**
* A specialized version of `matchesProperty` for source values suitable
* for strict equality comparisons, i.e. `===`.
*
* @private
* @param {string} key The key of the property to get.
* @param {*} srcValue The value to match.
* @returns {Function} Returns the new spec function.
*/
function matchesStrictComparable(key, srcValue) {
return function(object) {
if (object == null) {
return false;
}
return object[key] === srcValue &&
(srcValue !== undefined || (key in Object(object)));
};
}
/**
* The base implementation of `_.matches` which doesn't clone `source`.
*
* @private
* @param {Object} source The object of property values to match.
* @returns {Function} Returns the new spec function.
*/
function baseMatches(source) {
var matchData = getMatchData(source);
if (matchData.length == 1 && matchData[0][2]) {
return matchesStrictComparable(matchData[0][0], matchData[0][1]);
}
return function(object) {
return object === source || baseIsMatch(object, source, matchData);
};
}
/**
* Gets the value at `path` of `object`. If the resolved value is
* `undefined`, the `defaultValue` is returned in its place.
*
* @static
* @memberOf _
* @since 3.7.0
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to get.
* @param {*} [defaultValue] The value returned for `undefined` resolved values.
* @returns {*} Returns the resolved value.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }] };
*
* _.get(object, 'a[0].b.c');
* // => 3
*
* _.get(object, ['a', '0', 'b', 'c']);
* // => 3
*
* _.get(object, 'a.b.c', 'default');
* // => 'default'
*/
function get(object, path, defaultValue) {
var result = object == null ? undefined : baseGet(object, path);
return result === undefined ? defaultValue : result;
}
/**
* The base implementation of `_.hasIn` without support for deep paths.
*
* @private
* @param {Object} [object] The object to query.
* @param {Array|string} key The key to check.
* @returns {boolean} Returns `true` if `key` exists, else `false`.
*/
function baseHasIn(object, key) {
return object != null && key in Object(object);
}
/**
* Checks if `path` exists on `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path to check.
* @param {Function} hasFunc The function to check properties.
* @returns {boolean} Returns `true` if `path` exists, else `false`.
*/
function hasPath(object, path, hasFunc) {
path = castPath(path, object);
var index = -1,
length = path.length,
result = false;
while (++index < length) {
var key = toKey(path[index]);
if (!(result = object != null && hasFunc(object, key))) {
break;
}
object = object[key];
}
if (result || ++index != length) {
return result;
}
length = object == null ? 0 : object.length;
return !!length && isLength(length) && isIndex(key, length) &&
(isArray(object) || isArguments(object));
}
/**
* Checks if `path` is a direct or inherited property of `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path to check.
* @returns {boolean} Returns `true` if `path` exists, else `false`.
* @example
*
* var object = _.create({ 'a': _.create({ 'b': 2 }) });
*
* _.hasIn(object, 'a');
* // => true
*
* _.hasIn(object, 'a.b');
* // => true
*
* _.hasIn(object, ['a', 'b']);
* // => true
*
* _.hasIn(object, 'b');
* // => false
*/
function hasIn(object, path) {
return object != null && hasPath(object, path, baseHasIn);
}
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG = 1,
COMPARE_UNORDERED_FLAG = 2;
/**
* The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.
*
* @private
* @param {string} path The path of the property to get.
* @param {*} srcValue The value to match.
* @returns {Function} Returns the new spec function.
*/
function baseMatchesProperty(path, srcValue) {
if (isKey(path) && isStrictComparable(srcValue)) {
return matchesStrictComparable(toKey(path), srcValue);
}
return function(object) {
var objValue = get(object, path);
return (objValue === undefined && objValue === srcValue)
? hasIn(object, path)
: baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);
};
}
/**
* The base implementation of `_.property` without support for deep paths.
*
* @private
* @param {string} key The key of the property to get.
* @returns {Function} Returns the new accessor function.
*/
function baseProperty(key) {
return function(object) {
return object == null ? undefined : object[key];
};
}
/**
* A specialized version of `baseProperty` which supports deep paths.
*
* @private
* @param {Array|string} path The path of the property to get.
* @returns {Function} Returns the new accessor function.
*/
function basePropertyDeep(path) {
return function(object) {
return baseGet(object, path);
};
}
/**
* Creates a function that returns the value at `path` of a given object.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {Array|string} path The path of the property to get.
* @returns {Function} Returns the new accessor function.
* @example
*
* var objects = [
* { 'a': { 'b': 2 } },
* { 'a': { 'b': 1 } }
* ];
*
* _.map(objects, _.property('a.b'));
* // => [2, 1]
*
* _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');
* // => [1, 2]
*/
function property(path) {
return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);
}
/**
* The base implementation of `_.iteratee`.
*
* @private
* @param {*} [value=_.identity] The value to convert to an iteratee.
* @returns {Function} Returns the iteratee.
*/
function baseIteratee(value) {
// Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.
// See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.
if (typeof value == 'function') {
return value;
}
if (value == null) {
return identity;
}
if (typeof value == 'object') {
return isArray(value)
? baseMatchesProperty(value[0], value[1])
: baseMatches(value);
}
return property(value);
}
/**
* The base implementation of `_.forOwn` without support for iteratee shorthands.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Object} Returns `object`.
*/
function baseForOwn(object, iteratee) {
return object && baseFor(object, iteratee, keys);
}
/**
* Creates a `baseEach` or `baseEachRight` function.
*
* @private
* @param {Function} eachFunc The function to iterate over a collection.
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new base function.
*/
function createBaseEach(eachFunc, fromRight) {
return function(collection, iteratee) {
if (collection == null) {
return collection;
}
if (!isArrayLike(collection)) {
return eachFunc(collection, iteratee);
}
var length = collection.length,
index = fromRight ? length : -1,
iterable = Object(collection);
while ((fromRight ? index-- : ++index < length)) {
if (iteratee(iterable[index], index, iterable) === false) {
break;
}
}
return collection;
};
}
/**
* The base implementation of `_.forEach` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array|Object} Returns `collection`.
*/
var baseEach = createBaseEach(baseForOwn);
/**
* The base implementation of `_.map` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
*/
function baseMap(collection, iteratee) {
var index = -1,
result = isArrayLike(collection) ? Array(collection.length) : [];
baseEach(collection, function(value, key, collection) {
result[++index] = iteratee(value, key, collection);
});
return result;
}
/**
* The base implementation of `_.sortBy` which uses `comparer` to define the
* sort order of `array` and replaces criteria objects with their corresponding
* values.
*
* @private
* @param {Array} array The array to sort.
* @param {Function} comparer The function to define sort order.
* @returns {Array} Returns `array`.
*/
function baseSortBy(array, comparer) {
var length = array.length;
array.sort(comparer);
while (length--) {
array[length] = array[length].value;
}
return array;
}
/**
* Compares values to sort them in ascending order.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {number} Returns the sort order indicator for `value`.
*/
function compareAscending(value, other) {
if (value !== other) {
var valIsDefined = value !== undefined,
valIsNull = value === null,
valIsReflexive = value === value,
valIsSymbol = isSymbol(value);
var othIsDefined = other !== undefined,
othIsNull = other === null,
othIsReflexive = other === other,
othIsSymbol = isSymbol(other);
if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||
(valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||
(valIsNull && othIsDefined && othIsReflexive) ||
(!valIsDefined && othIsReflexive) ||
!valIsReflexive) {
return 1;
}
if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||
(othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||
(othIsNull && valIsDefined && valIsReflexive) ||
(!othIsDefined && valIsReflexive) ||
!othIsReflexive) {
return -1;
}
}
return 0;
}
/**
* Used by `_.orderBy` to compare multiple properties of a value to another
* and stable sort them.
*
* If `orders` is unspecified, all values are sorted in ascending order. Otherwise,
* specify an order of "desc" for descending or "asc" for ascending sort order
* of corresponding values.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {boolean[]|string[]} orders The order to sort by for each property.
* @returns {number} Returns the sort order indicator for `object`.
*/
function compareMultiple(object, other, orders) {
var index = -1,
objCriteria = object.criteria,
othCriteria = other.criteria,
length = objCriteria.length,
ordersLength = orders.length;
while (++index < length) {
var result = compareAscending(objCriteria[index], othCriteria[index]);
if (result) {
if (index >= ordersLength) {
return result;
}
var order = orders[index];
return result * (order == 'desc' ? -1 : 1);
}
}
// Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications
// that causes it, under certain circumstances, to provide the same value for
// `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247
// for more details.
//
// This also ensures a stable sort in V8 and other engines.
// See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.
return object.index - other.index;
}
/**
* The base implementation of `_.orderBy` without param guards.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.
* @param {string[]} orders The sort orders of `iteratees`.
* @returns {Array} Returns the new sorted array.
*/
function baseOrderBy(collection, iteratees, orders) {
if (iteratees.length) {
iteratees = arrayMap(iteratees, function(iteratee) {
if (isArray(iteratee)) {
return function(value) {
return baseGet(value, iteratee.length === 1 ? iteratee[0] : iteratee);
}
}
return iteratee;
});
} else {
iteratees = [identity];
}
var index = -1;
iteratees = arrayMap(iteratees, baseUnary(baseIteratee));
var result = baseMap(collection, function(value, key, collection) {
var criteria = arrayMap(iteratees, function(iteratee) {
return iteratee(value);
});
return { 'criteria': criteria, 'index': ++index, 'value': value };
});
return baseSortBy(result, function(object, other) {
return compareMultiple(object, other, orders);
});
}
/**
* This method is like `_.sortBy` except that it allows specifying the sort
* orders of the iteratees to sort by. If `orders` is unspecified, all values
* are sorted in ascending order. Otherwise, specify an order of "desc" for
* descending or "asc" for ascending sort order of corresponding values.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Array[]|Function[]|Object[]|string[]} [iteratees=[_.identity]]
* The iteratees to sort by.
* @param {string[]} [orders] The sort orders of `iteratees`.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.
* @returns {Array} Returns the new sorted array.
* @example
*
* var users = [
* { 'user': 'fred', 'age': 48 },
* { 'user': 'barney', 'age': 34 },
* { 'user': 'fred', 'age': 40 },
* { 'user': 'barney', 'age': 36 }
* ];
*
* // Sort by `user` in ascending order and by `age` in descending order.
* _.orderBy(users, ['user', 'age'], ['asc', 'desc']);
* // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]
*/
function orderBy(collection, iteratees, orders, guard) {
if (collection == null) {
return [];
}
if (!isArray(iteratees)) {
iteratees = iteratees == null ? [] : [iteratees];
}
orders = guard ? undefined : orders;
if (!isArray(orders)) {
orders = orders == null ? [] : [orders];
}
return baseOrderBy(collection, iteratees, orders);
}
function addConstant(object, property, value) {
Object.defineProperty(object, property, {
configurable: false,
enumerable: true,
writable: false,
value
});
}
function addConstants(Constructor, propertyMap) {
for (const property in propertyMap) {
const value = propertyMap[property];
addConstant(Constructor, property, value);
}
}
function mixin(target, source, allowKeys = []) {
const keys = Reflect.ownKeys(source);
for (let i = 0; i < keys.length; ++i) {
if (keys[i] in target && !allowKeys.includes(keys[i])) {
continue;
}
Object.defineProperty(target, keys[i], Object.getOwnPropertyDescriptor(source, keys[i]));
}
}
function addRuntimeData(name, key, val) {
// 添加运行时数据
if (!sdenv.cache.runtime[name]) sdenv.cache.runtime[name] = {};
const runtimeData = sdenv.cache.runtime[name];
if (!runtimeData[key]) runtimeData[key] = [];
runtimeData[key].push(val);
return val;
}
function getRuntimeData(name, key) {
return get(sdenv, ['cache.runtime', name, key]
.filter((it) => it !== undefined)
.join('.'));
}
function compressText(text, max = 100) {
if (text.length <= max) {
return text;
}
const truncatedText = text.replace(/[\r\n]+/g, ' ').replace(/\s+/g, ' ');
return `${truncatedText.slice(0, max)}......`;
}
const isAlive = () => {
// 窗口是否还活跃
return !sdenv.memory.runinfo.isDied;
};
const isDied = () => {
// 窗口是否还活跃
return sdenv.memory.runinfo.isDied;
};
const setDied = () => {
// 设置窗口为死亡状态
sdenv.memory.runinfo.isDied = true;
};
const exit = (params) => {
const win = sdenv.memory.sdWindow;
setDied();
if (params.url) win.onbeforeunload?.(params.url);
};
let originToString = Function.toString;
const canToStrigArr = [];
const toString = function() {
if (canToStrigArr.includes(this.name)) {
return `function ${this.name || ''}() { [native code] }`;
}
return originToString.apply(this);
};
const setFuncNative = function(func, name) {
// 修改函数的toString方法返回native code标识
if (!func) return undefined;
func.name = name || func.name || '';
canToStrigArr.push(func.name);
Object.defineProperty(func, 'toString', {
enumerable: false,
configurable: true,
writable: true,
value: toString,
});
return func;
};
const setFuncName = function(func, name) {
// 修改方法的name属性值
Object.defineProperty(func, 'name', {
configurable: true,
enumerable: false,
writable: false,
value: name
});
return func;
};
const setNativeFuncName = function(func, name) {
setFuncName(func, name);
setFuncNative(func, name);
return func;
};
setNativeFuncName(toString, 'toString');
const _setFuncInit = function() {
// 修改Function指向与toString原型链指向
const win = sdenv.memory.sdWindow;
originToString = win.Function.toString;
toString.__proto__ = win.Function.prototype;
};
const setObjNative = function(obj, name) {
// 修改函数的toString方法返回native code标识
Object.defineProperty(obj, 'toString', {
enumerable: false,
configurable: true,
writable: true,
value() {
return `[object ${name}]`;
}
});
return obj;
};
const setObjName = function(obj, name) {
/*
修改toString的显示
window.navigator.webkitPersistentStorage.toString() === '[object DeprecatedStorageQuota]'
*/
Object.defineProperty(obj, Symbol.toStringTag, {
configurable: true,
enumerable: false,
writable: false,
value: name
});
return obj;
};
const setNativeObjName = function(obj, name) {
setObjName(obj, name);
setObjNative(obj, name);
return obj;
};
function getNativeProto(funcname, objname, attrs = {}) {
// 自动生成原型函数并返回基于原始数据与该原型函数的实例化对象
const func = setNativeFuncName(() => {
throw new TypeError('Illegal constructor');
}, funcname);
const obj = setNativeObjName({
__proto__: func,
...attrs,
}, funcname);
return [func, obj];
}
function addUtil(func, name) {
sdenv.utils[name || func.name] = func;
return func;
}
function getUtil(name) {
return sdenv.utils[name];
}
/* eslint-disable no-debugger */
function monitor(tar, name, config = {}) {
const win = sdenv.memory.sdWindow;
const {
getLog, // 开启get日志
setLog, // 开启set日志
getKeys = [], // 触发get的debugger的键集合
setKeys = [], // 触发set的debugger的键集合
keys = [], // 触发debugger的键集合
getCb, // get的回调设置的debugger更友好
setCb, // set的回调设置的debugger更友好
cb, // 回调设置的debugger更友好
parse = (key, val) => val,
} = config;
if (!sdenv.cache.monitor[name]) sdenv.cache.monitor[name] = [];
const newTar = new win.Proxy(tar, {
get(target, property, receiver) {
if (getLog) win.console.log(`${name} Getting ${property}`);
if (getKeys.includes(property) || keys.includes(property)) debugger;
(getCb || cb)?.(property, name);
return Reflect.get(target, property, receiver);
},
set(target, property, value, receiver) {
const show = [
win,
win.Math,
win.navigation
].includes(value) && value.toString ? value.toString() : value;
if (setLog) win.console.log(`${name} Setting ${property} to ${show}`);
if (setKeys.includes(property) || keys.includes(property)) debugger;
(setCb || cb)?.(property, value, name);
return Reflect.set(target, property, parse(property, value), receiver);
}
});
sdenv.cache.monitor[name].push(newTar);
return newTar;
}
function monitorFunction(tar, name, config = {}) {
const win = sdenv.memory.sdWindow;
const {
log, // 开启日志
isDebugger, // 是否在调用时触发debugger
cb, // 回调设置的debugger更友好
} = config;
if (!sdenv.cache.monitor[name]) sdenv.cache.monitor[name] = [];
const newTar = new win.Proxy(tar, {
apply(target, thisArg, argArray) {
const result = Reflect.apply(target, thisArg, argArray);
if (log) win.console.log(`${name} Apply ${argArray}`);
if (isDebugger) debugger;
cb?.(argArray, result, name);
return result;
}
});
sdenv.cache.monitor[name].push(newTar);
return newTar;
}
function getMonitor(name) {
if (name) return sdenv.cache.monitor[name];
return sdenv.cache.monitor
}
const proxy = function (obj, objname) {
function get_attribute_type(value) {
return Object.prototype.toString.call(value);
}
function get_method_handler(watchName) {
return {
apply(target, thisArg, argArray) {
const result = Reflect.apply(target, thisArg, argArray);
if (thisArg === console && target.name === 'log') {
return result;
}
if (target.name === 'toString') {
return result;
}
console.log(`[${watchName}] apply function name is [${target.name}], argArray is [${argArray}], result is [${result}].`);
return result
},
construct(target, argArray, newTarget) {
const result = Reflect.construct(target, argArray, newTarget);
console.log(`[${watchName}] construct function name is [${target.name}], argArray is [${argArray}], result is [${(result)}].`);
return result;
}
}
}
function get_obj_handler(WatchName) {
return {
get(target, propKey) {
try {
if (sdenv.config.proxy_proto === false && propKey === '__proto__') {
console.log(`getting propKey-> ${WatchName}.${propKey} value-> ${(target[propKey])}`);
return target[propKey]
}
const result = Reflect.get(target, propKey, target);
const result_type = get_attribute_type(result);
if (result instanceof Object) {
if (Object.getOwnPropertyDescriptor(target, propKey)?.writable === false) {
console.log(`【getting】${WatchName}.${propKey.toString()} it is non-writable`);
} else {
if (typeof result === 'function') {
console.log(`【getting】${WatchName}.${propKey} value-> ${sdenv.tools.compressText(String(result))} typeof-> ${result_type}`);
return new Proxy(result, get_method_handler(WatchName))
}
console.log(`\n【getting】${WatchName}.${propKey} value-> ${sdenv.tools.compressText(String(result))} typeof-> ${result_type}`);
return new Proxy(result, get_obj_handler(`${WatchName}.${propKey}`))
}
}
console.log(`\n【getting】${WatchName}.${propKey.description ?? propKey} result-> ${result} typeof-> ${result_type}`);
return result;
} catch (e) {
console.error(`[${WatchName}] getting error`);
console.error(e.stack);
}
},
set(target, propKey, value, receiver) {
const value_type = get_attribute_type(value);
if (value instanceof Object) {
console.log(`\n【setting】${WatchName}.${propKey} value-> ${sdenv.tools.compressText(String(value))} typeof-> ${value_type}`);
} else {
console.log(`\n【setting】${WatchName}.${propKey} value-> ${sdenv.tools.compressText(String(value))} typeof-> ${value_type}`);
}
return Reflect.set(target, propKey, value, receiver);
},
has(target, propKey) {
const result = Reflect.has(target, propKey);
console.log(`【has】${WatchName}.${propKey}, result-> ${result}`);
return result;
},
deleteProperty(target, propKey) {
const result = Reflect.deleteProperty(target, propKey);
console.log(`【delete】${WatchName}.${propKey}, result-> ${result}`);
return result;
},
getOwnPropertyDescriptor(target, propKey) {
const result = Reflect.getOwnPropertyDescriptor(target, propKey);
try {
console.log(`【getOwnPropertyDescriptor】${WatchName}.${propKey.toString()} result-> ${(String(result))}`);
} catch (e) {
console.error(e.stack);
}
return result;
},
defineProperty(target, propKey, attributes) {
const result = Reflect.defineProperty(target, propKey, attributes);
try {
console.log(`【defineProperty】${WatchName}.${propKey} attributes is [${(attributes)}], result is [${result}]`);
} catch (e) {
console.error(`[${WatchName}] defineProperty error`);
console.error(e.stack);
}
return result;
},
getPrototypeOf(target) {
const result = Reflect.getPrototypeOf(target);
console.log(`[${WatchName}] getPrototypeOf result is [${(result)}]`);
return result;
},
setPrototypeOf(target, proto) {
const result = Reflect.setPrototypeOf(target, proto);
console.log(`[${WatchName}] setPrototypeOf proto is [${(proto)}], result is [${result}]`);
return result;
},
preventExtensions(target) {
const result = Reflect.preventExtensions(target);
console.log(`[${WatchName}] preventExtensions, result is [${result}]`);
return result;
},
isExtensible(target) {
const result = Reflect.isExtensible(target);
console.log(`[${WatchName}] isExtensible, result is [${result}]`);
return result;
},
ownKeys(target) {
const result = Reflect.ownKeys(target);
try {
console.log(`[${WatchName}] invoke ownkeys, result is [${String((result))}]`);
} catch (e) {
console.error(e.stack);
}
return result
}
}
}
if (sdenv.config.proxyOpen === false) {
return obj
}
if (typeof obj === 'function') {
return new Proxy(obj, get_method_handler(objname));
}
return new Proxy(obj, get_obj_handler(objname));
};
let cache$8 = undefined;
function timeoutHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$8) {
cache$8 = win.setTimeout;
}
const { log, cb, time, filter = () => true } = config;
win.setTimeout = sdenv.tools.setNativeFuncName(new Proxy(cache$8, {
apply: function (target, thisArg, params) {
if (!filter || !filter(...params)) return;
const [func, timeout] = params;
const funcStr = func.param ? JSON.stringify(func.param) : sdenv.tools.compressText(func.toString());
if (log) win.console.log(`【TIMEOUT APPLY】增加setTimeout事件时间${timeout}, 方法: ${funcStr}`);
if (time !== undefined) {
if (typeof time !== 'number') throw new Error(`time配置如果存在值则必须是数字`);
return Reflect.apply(target, thisArg, [
() => {
if (log) win.console.log(`【TIMEOUT RUN】setTimeout执行时间${timeout},方法:${funcStr}`);
func();
if (log) win.console.log(`【TIMEOUT RUNED】setTimeout执行时间${timeout},方法:${funcStr}`);
},
time || timeout,
]);
}
return sdenv.tools.addTimeout(func, timeout);
},
}), 'setTimeout');
win.document.addEventListener('readystatechange', function() {
if (log) win.console.log(`【READY STATE】${win.document.readyState}`);
});
}
const getTimeout = () => cache$8;
const currentTask = function () {
this.cache = null;
this.add = (item) => {
if (!this.cache) return false;
if (this.cache.task.includes(item)) return
this.cache.task.push(item);
};
this.set = (task) => this.cache = task;
this.get = () => this.cache;
this.getTime = () => {
if (!this.cache) return false;
return this.cache.time;
};
this.getTask = (idx) => {
if (!this.cache) return false;
if (typeof idx === 'number') return this.cache.task[idx]
return this.cache.task;
};
this.clear = () => this.cache = null;
};
class Timeout {
constructor() {
this.index = [];
this.timeouts = {};
this.lastOp = sdenv.memory.runinfo.start;
this.isLock = false;
this.id = 0;
this.currentTask = new currentTask();
}
addTimeout(func, time, type = 'timeout', idx = this.index.length) {
let timekey = new sdenv.memory.sdDate().getTime() - sdenv.memory.runinfo.start + time;
const obj = {
func, // 方法
type, // 类型: timeout interval
flag: 0, // 执行状态: -1取消执行0未执行1执行中2已执行
time, // 延时时间
expect_time: timekey, // 预期执行时间
real_time: null, // 实际执行时间
index: idx, // 编号
id: this.id++,
};
if (this.index[idx]) {
this.index[idx] = obj;
} else {
this.index.push(obj);
}
if (time === 0 && this.currentTask.get()) {
timekey = this.currentTask.getTime();
this.timeouts[timekey].push(obj);
this.currentTask.add(obj);
} else {
if (this.timeouts[timekey] === undefined) this.timeouts[timekey] = [];
this.timeouts[timekey].push(obj);
if (isAlive()) this.exec();
}
// const win = sdenv.memory.sdWindow;
// win.console.log(`程序时间${timekey}处${type}回调添加成功`);
return idx;
}
addInterval(func, time, idx = undefined) {
const self = this;
const newFunc = function() {
try {
func();
} catch (err) {
console.error(err);
} finally {
if (self.index[idx].flag !== -1) self.addInterval(func, time, idx);
}
};
idx = this.addTimeout(newFunc, time, 'interval', idx);
return idx;
}
remove(idx) {
if (typeof idx !== 'number' || !this.index[idx]) return false;
if (this.index[idx].flag === 0) {
this.index[idx].flag = -1;
} else if ([-1, 2].includes(this.index[idx].flag)) {
return undefined;
} else if (this.index[idx].flag === 1) {
return false;
}
return undefined
}
exec() {
if (this.isLock) return;
this.isLock = true;
getTimeout()(() => {
this.isLock = false;
this.run();
}, 0);
}
run() {
const win = sdenv.memory.sdWindow;
const times = Object.keys(this.timeouts).filter((key) => {
if (Number(key) + sdenv.memory.runinfo.start <= this.lastOp) return false;
return true;
});
if (times.length === 0) return false;
this.lastOp = Number(times[0]) + sdenv.memory.runinfo.start;
this.currentTask.set({
task: this.timeouts[times[0]],
time: times[0],
});
for(let i = 0; this.currentTask.getTask(i); i++) {
const cfg = this.currentTask.getTask(i);
if (isDied() || cfg.flag === -1) return;
const funcStr = cfg.func.param ? JSON.stringify(cfg.func.param) : sdenv.tools.compressText(cfg.func.toString());
win.console.log(`【TIMEOUT RUN】执行程序时间${times[0]}处${cfg.type}回调,延时:${cfg.time},编号:${cfg.id},方法:${funcStr}`);
cfg.flag = 1;
cfg.real_time = new sdenv.memory.sdDate().getTime() - sdenv.memory.runinfo.start;
try {
cfg.func();
win.console.log(`【TIMEOUT RUNED】执行程序时间${times[0]}处${cfg.type}回调,延时:${cfg.time},编号:${cfg.id},方法:${funcStr}`);
} catch (e) {
console.error(e);
}
cfg.flag = 2;
}
this.currentTask.clear();
if (isDied()) return undefined;
if (times.length > 1) {
this.run();
} else {
this.exec();
}
return undefined;
}
}
sdenv.memory.timeout = new Timeout();
const addTimeout = function(func, time) {
return sdenv.memory.timeout.addTimeout(func, Number(time || 0), 'timeout')
};
const addInterval = function(func, time) {
return sdenv.memory.timeout.addInterval(func, time);
};
const removeTimeout = function(idx) {
return sdenv.memory.timeout.remove(idx);
};
const removeInterval = function(idx) {
return sdenv.memory.timeout.remove(idx);
};
var tools = /*#__PURE__*/Object.freeze({
__proto__: null,
_setFuncInit: _setFuncInit,
addConstant: addConstant,
addConstants: addConstants,
addInterval: addInterval,
addRuntimeData: addRuntimeData,
addTimeout: addTimeout,
addUtil: addUtil,
compressText: compressText,
exit: exit,
getMonitor: getMonitor,
getNativeProto: getNativeProto,
getRuntimeData: getRuntimeData,
getUtil: getUtil,
isAlive: isAlive,
isDied: isDied,
mixin: mixin,
monitor: monitor,
monitorFunction: monitorFunction,
proxy: proxy,
removeInterval: removeInterval,
removeTimeout: removeTimeout,
setDied: setDied,
setFuncName: setFuncName,
setFuncNative: setFuncNative,
setNativeFuncName: setNativeFuncName,
setNativeObjName: setNativeObjName,
setObjName: setObjName,
setObjNative: setObjNative
});
// 循环体执行监控
const preLoop = {};
function loopRunInit() {
const win = sdenv.memory.sdWindow;
const runloop = sdenv.cache.runloop = { current: 1 };
let log = false;
addUtil((key, idx, name, runlist = '', lens = 0) => {
/*
* 初始化一个循环
* key: 循环体的case的变量名
* idx: 初始化下标
* name: 循环方法名称
* runlist: 循环任务名或者循环任务队列
* lens: 任务队列长度
* */
const arr = [];
const current = runloop.current++;
if (!runloop[key]) {
runloop[key] = [];
}
const loopobj = {
idx, // 启动的下标
name, // 函数名
data: arr, // 实际运行队列
current, // 启动编号
idxs: [], // 实际运行下标队列
list: Array.isArray(runlist) ? runlist.join() : runlist, // 预期运行队列
lens: lens || (Array.isArray(runlist) ? runlist.length : -1), // 预期运行队列长度
pre: { // 上一次循环信息
current: preLoop.cur,
curloop: preLoop.num,
},
param: {}, // 需要记录的关键数据
};
if (preLoop.loop) {
preLoop.loop.param[preLoop.loop.data.length - 1] = {
next: current // 档次编号记录到父循环中
};
}
runloop[key].push(loopobj);
if (log) win.console.log(`【RUN TASK】current${current}`);
return {
addLoop: (id, it, _key) => {
loopobj.data.push(it);
loopobj.idxs.push(id);
Object.assign(preLoop, {
key: _key,
cur: current,
num: arr.length,
loop: loopobj,
});
},
curLoop: () => arr.length,
current,
loopobj,
openLog: () => (log = true),
closeLog: () => (log = false),
isLog: () => log,
}
}, 'initLoop');
// 上一个循环的信息
addUtil(() => ({ ...preLoop }), 'getPreLoop');
addUtil((copy) => {
// 返回循环体运行数据copy为复制方法非浏览器环境需要手动传入
const data = JSON.parse(JSON.stringify(runloop));
const ascii = {};
Object.entries(data).forEach(([key, item]) => {
if (!Array.isArray(item)) return;
ascii[key] = {};
item.forEach((each) => {
each.data.forEach((it) => {
if (ascii[key][it] === undefined) ascii[key][it] = 0;
ascii[key][it]++;
});
each.data = each.data.join();
each.idxs = each.idxs.join();
});
ascii[key] = orderBy(Object.entries(ascii[key]).map(([code, num]) => ({ code, num })), 'num', 'desc');
});
if (copy) {
copy(JSON.stringify(data));
console.log('运行时数据复制成功');
}
return { ascii, ...data };
}, 'getLoopData');
}
// 修改任务树增加任务名称等信息
function parse(val, keyMap = {}, deep = 0, deeps = [0]) {
// 任务列表、主要子树、次要子树、监控值变化的配置
if (keyMap._count === undefined) keyMap._count = 0;
const { taskKey, oneKey, twoKey, monitor = {} } = keyMap;
const str = val[taskKey];
val.str = str;
val.val = {};
if (!str) {
val.arr = [];
val[taskKey] = [];
} else {
val.arr = str.split('').map((it) => it.charCodeAt());
if (keyMap._count > 0) val[taskKey] = [...val.arr]; // 最外层让瑞数自己处理
}
val.idx = `${deeps.join('>')}-${keyMap._count++}`;
val[oneKey] = val[oneKey].map((it, idx) => {
if (it) {
parse(it, keyMap, deep + 1, [...deeps, 'one', idx]);
return sdenv.tools.monitor(it, it.idx, { setLog: true, ...monitor });
}
return it;
});
val[twoKey] = val[twoKey].map((it, idx) => {
if (it) {
parse(it, keyMap, deep + 1, [...deeps, 'two', idx]);
return sdenv.tools.monitor(it, it.idx, { setLog: true, ...monitor });
}
return it;
});
return val;
}
const parseTaskTree = function(...params) {
sdenv.cache.runsObj = parse(...params); // 任务树
sdenv.cache.runsArr = []; // 任务运行时队列
};
var index$1 = /*#__PURE__*/Object.freeze({
__proto__: null,
parseTaskTree: parseTaskTree
});
var adapt = /*#__PURE__*/Object.freeze({
__proto__: null,
rs: index$1
});
let cache$7 = undefined;
const evalmap = {
'!new function(){eval("this.a=1")}().a': 'false',
};
function evalHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$7) {
cache$7 = win.eval;
}
const { cb, log } = config;
win.eval = sdenv.tools.setNativeFuncName(new Proxy(cache$7, {
apply(target, thisArg, params) {
if (log) win.console.log(`【EVAL APPLY】参数${params.map(it => sdenv.tools.compressText(JSON.stringify(it)))}`);
const new_params = params.map((param) => {
if (typeof evalmap[param] === 'string') return evalmap[param];
if (param.includes('debugger')) {
param = param.replace(/debugger/g, '');
}
if (param.includes('sdDebugger')) {
param = param.replace(/sdDebugger/g, 'debugger');
}
return param
});
const dynamicCode = {
type: 'eval',
params,
tar_params: new_params,
};
cb?.(dynamicCode);
sdenv.cache.dynamicCode.push({ ...dynamicCode });
return Reflect.apply(target, thisArg, new_params);
},
}), 'eval');
}
let cache$6 = undefined;
function funcHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$6) {
cache$6 = win.Function;
}
const { log, cb } = config;
win.Function = sdenv.tools.setNativeFuncName(new Proxy(cache$6, {
apply(target, thisArg, params) {
const new_params = params.map((param) => {
if (param.includes('debugger')) {
param = param.replace(/debugger/g, '');
}
if (param.includes('sdDebugger')) {
param = param.replace(/sdDebugger/g, 'debugger');
}
return param
});
if (log) win.console.log(`【FUNCTION APPLY】参数${params.map(it => sdenv.tools.compressText(JSON.stringify(it)))}`);
const dynamicCode = {
type: 'Function',
params,
tar_params: new_params,
};
cb?.(dynamicCode);
sdenv.cache.dynamicCode.push({ ...dynamicCode });
return Reflect.apply(target, thisArg, new_params);
}
}), 'Function');
win.Function.prototype.constructor = win.Function;
sdenv.tools.setNativeFuncName(win.Function.prototype, '');
}
const delay$1 = (ms) => new Promise(resolve => sdenv.memory.sdWindow.setTimeout(resolve, ms));
let cache$5 = undefined;
function eventHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$5) {
cache$5 = win.addEventListener;
}
const { addLog, runLog, log, addCb, runCb, cb, filter = () => true } = config;
win.addEventListener = sdenv.tools.setNativeFuncName(new Proxy(cache$5, {
apply: function (target, thisArg, params) {
if (!filter || !filter(...params)) return;
const [type, callback] = params;
const funcStr = callback.param ? JSON.stringify(callback.param) : sdenv.tools.compressText(callback.toString());
if (addLog || log) win.console.log(`【ADD EVENT】事件名${type}, 方法:${funcStr}`);
(addCb || cb)?.(...params);
return Reflect.apply(target, thisArg, [
type,
async () => {
// load事件需要等下一次事件循环时执行: 延时为0的定时任务先执行
if (type === 'load') await delay$1(0);
(runCb || cb)?.(...params);
if (runLog || log) win.console.log(`【RUN EVENT】事件名${type}, 方法:${funcStr}`);
callback();
},
]);
},
}), 'addEventListener');
}
let cache$4 = undefined;
function cookieHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$4) {
cache$4 = {
cookieGet: Object.getOwnPropertyDescriptor(win.Document.prototype, 'cookie').get,
cookieSet: Object.getOwnPropertyDescriptor(win.Document.prototype, 'cookie').set,
};
}
const {
getLog, // 开启get日志
setLog, // 开启set日志
log,
getCb, // get的回调设置的debugger更友好
setCb, // set的回调设置的debugger更友好
cb, // 回调设置的debugger更友好
parse = (val) => val,
} = config;
Object.defineProperty(win.document, 'cookie', {
configurable: false,
enumerable: false,
get() {
const cookie = cache$4.cookieGet.call(win.document);
if (getLog || log) win.console.log(`【GET COOKIE】长${cookie.length} 值:${cookie}`);
(getCb || cb)?.(cookie);
return cookie;
},
set(val) {
if (setLog || log) win.console.log(`【SET COOKIE】长${val.length} 值:${val}`);
(setCb || cb)?.(val);
cache$4.cookieSet.call(win.document, parse(val));
}
});
}
/** Used to match a single whitespace character. */
var reWhitespace = /\s/;
/**
* Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace
* character of `string`.
*
* @private
* @param {string} string The string to inspect.
* @returns {number} Returns the index of the last non-whitespace character.
*/
function trimmedEndIndex(string) {
var index = string.length;
while (index-- && reWhitespace.test(string.charAt(index))) {}
return index;
}
/** Used to match leading whitespace. */
var reTrimStart = /^\s+/;
/**
* The base implementation of `_.trim`.
*
* @private
* @param {string} string The string to trim.
* @returns {string} Returns the trimmed string.
*/
function baseTrim(string) {
return string
? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')
: string;
}
/** Used as references for various `Number` constants. */
var NAN = 0 / 0;
/** Used to detect bad signed hexadecimal string values. */
var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
/** Used to detect binary string values. */
var reIsBinary = /^0b[01]+$/i;
/** Used to detect octal string values. */
var reIsOctal = /^0o[0-7]+$/i;
/** Built-in method references without a dependency on `root`. */
var freeParseInt = parseInt;
/**
* Converts `value` to a number.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {number} Returns the number.
* @example
*
* _.toNumber(3.2);
* // => 3.2
*
* _.toNumber(Number.MIN_VALUE);
* // => 5e-324
*
* _.toNumber(Infinity);
* // => Infinity
*
* _.toNumber('3.2');
* // => 3.2
*/
function toNumber(value) {
if (typeof value == 'number') {
return value;
}
if (isSymbol(value)) {
return NAN;
}
if (isObject(value)) {
var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
value = isObject(other) ? (other + '') : other;
}
if (typeof value != 'string') {
return value === 0 ? value : +value;
}
value = baseTrim(value);
var isBinary = reIsBinary.test(value);
return (isBinary || reIsOctal.test(value))
? freeParseInt(value.slice(2), isBinary ? 2 : 8)
: (reIsBadHex.test(value) ? NAN : +value);
}
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0,
MAX_INTEGER = 1.7976931348623157e+308;
/**
* Converts `value` to a finite number.
*
* @static
* @memberOf _
* @since 4.12.0
* @category Lang
* @param {*} value The value to convert.
* @returns {number} Returns the converted number.
* @example
*
* _.toFinite(3.2);
* // => 3.2
*
* _.toFinite(Number.MIN_VALUE);
* // => 5e-324
*
* _.toFinite(Infinity);
* // => 1.7976931348623157e+308
*
* _.toFinite('3.2');
* // => 3.2
*/
function toFinite(value) {
if (!value) {
return value === 0 ? value : 0;
}
value = toNumber(value);
if (value === INFINITY || value === -INFINITY) {
var sign = (value < 0 ? -1 : 1);
return sign * MAX_INTEGER;
}
return value === value ? value : 0;
}
/**
* Converts `value` to an integer.
*
* **Note:** This method is loosely based on
* [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {number} Returns the converted integer.
* @example
*
* _.toInteger(3.2);
* // => 3
*
* _.toInteger(Number.MIN_VALUE);
* // => 0
*
* _.toInteger(Infinity);
* // => 1.7976931348623157e+308
*
* _.toInteger('3.2');
* // => 3
*/
function toInteger(value) {
var result = toFinite(value),
remainder = result % 1;
return result === result ? (remainder ? result - remainder : result) : 0;
}
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeIsFinite = root.isFinite,
nativeMin = Math.min;
/**
* Creates a function like `_.round`.
*
* @private
* @param {string} methodName The name of the `Math` method to use when rounding.
* @returns {Function} Returns the new round function.
*/
function createRound(methodName) {
var func = Math[methodName];
return function(number, precision) {
number = toNumber(number);
precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);
if (precision && nativeIsFinite(number)) {
// Shift with exponential notation to avoid floating-point issues.
// See [MDN](https://mdn.io/round#Examples) for more details.
var pair = (toString$1(number) + 'e').split('e'),
value = func(pair[0] + 'e' + (+pair[1] + precision));
pair = (toString$1(value) + 'e').split('e');
return +(pair[0] + 'e' + (+pair[1] - precision));
}
return func(number);
};
}
/**
* Computes `number` rounded to `precision`.
*
* @static
* @memberOf _
* @since 3.10.0
* @category Math
* @param {number} number The number to round.
* @param {number} [precision=0] The precision to round to.
* @returns {number} Returns the rounded number.
* @example
*
* _.round(4.006);
* // => 4
*
* _.round(4.006, 2);
* // => 4.01
*
* _.round(4060, -2);
* // => 4100
*/
var round = createRound('round');
/*
charging: 是否正在充电, true表示正在充电
chargingTime: 充满需要多久时间, 0表示已经充满未充电总是为Infinity
dischargingTime: 可以用多久正在充电时总为Infinity
level: 电量1表示100%电量
*/
const level = round(Math.random(), 2); // 电量
const chargingTime = (1 - level) * 100 * 300; // 充满时间
const dischargingTime = level * 100 * 443; // 可用时间
const charging = {
charging_success: { // 正在充电电量100%
charging: true,
chargingTime: 0,
dischargingTime: Infinity,
level: 1,
},
discharging_success: { // 未充电电量100%
charging: false,
chargingTime: Infinity,
dischargingTime: Infinity,
level: 1,
},
charging_ing: { // 正在充电
charging: true,
chargingTime,
dischargingTime: Infinity,
level,
},
discharging_ing: { // 未充电
charging: false,
chargingTime: Infinity,
dischargingTime: dischargingTime,
level,
}
};
function batteryHandle(config) {
if (typeof config === 'string') {
config = charging[config] || {};
} else if (typeof config !== 'object') {
config = {};
}
const win = sdenv.memory.sdWindow;
win.navigator.getBattery = sdenv.tools.setNativeFuncName(() => {
return new Promise((resolve, reject) => {
resolve({
onchargingchange: null,
onchargingtimechange: null,
ondischargingtimechange: null,
onlevelchange: null,
...charging.charging_success,
...config,
});
});
}, 'getBattery');
}
/*
downlink设备下行速速单位兆
effectiveType网络类型"slow-2g"、"2g"、"3g"、"4g"
rrt设备的往返延时单位毫秒
saveData是否为节流模式
type网络连接类型有些浏览器有有些没有"bluetooth"(蓝牙1)、"cellular"(蜂窝网络2)、"ethernet"(以太网3)、"none"(无网络连接)、"wifi"(wifi连接4)、"wimax5"
*/
function connectionHandle(config) {
const win = sdenv.memory.sdWindow;
if (typeof config !== 'object') {
config = {};
}
sdenv.tools.addConstants(win.navigator.connection, {
downlink: 6.66,
effectiveType: "4g",
onchange: null,
rtt: 0,
saveData: false,
...config,
});
}
let cache$3 = undefined;
function DateAndRandom({ datas }) {
sdenv.memory.sdWindow;
this.data = datas || {};
if (this.data?.firstMap && Object.values(this.data.firstMap).some((it) => !it)) {
throw new Error('日期首位配置错误请检查');
}
this.runs = [];
Object.assign(this, cache$3);
}
DateAndRandom.prototype.shift = function (name) {
const { firstMap } = this.data;
let val = this.data[name].shift();
if (typeof firstMap[name] === 'number') {
val += firstMap[name];
}
this.runs.push(val);
return val;
};
DateAndRandom.prototype.wrapFun = function (funcName, def) {
const name = `_${funcName}`;
if (!this[name]) return undefined;
if (def === undefined && !Array.isArray(this.data[name])) this.data[name] = [];
const self = this;
return setNativeFuncName(function() {
if (def !== undefined) return def;
if (self.data.firstMap?.[name]) {
if (!self.data[name].length) {
throw new Error(`DateAndRandom的${name}数据不够`);
}
return self.shift(name);
}
const val = self[name].call(this);
self.data[name].push(val);
return val
}, funcName);
};
DateAndRandom.prototype.wrapClass = function (className, cla) {
const win = sdenv.memory.sdWindow;
const name = `_${className}`;
if (!Array.isArray(this.data[name])) this.data[name] = [];
const self = this;
return setNativeFuncName(new Proxy(cla, {
construct(target, argumentsList, newTarget) {
if (self.data.firstMap?.[name]) {
if (!self.data[name].length) {
throw new Error(`DateAndRandom的${name}数据不够`);
}
return new cla(self.shift(name));
}
const val = Reflect.construct(target, argumentsList, newTarget);
self.data[name].push(win.Date.prototype.valueOf.call(val));
return val;
},
apply(target, argumentsList, newTarget) {
const val = Reflect.apply(target, argumentsList, newTarget);
return val;
}
}), cla.name || className);
};
DateAndRandom.prototype.getData = function (copy) {
const ret = Object.entries(this.data).reduce((ans, [key, val]) => {
if (key === 'firstMap' || !val.length) return ans;
if (key === '_random') {
ans[key] = val;
ans.firstMap[key] = true;
return ans;
}
const first = val[0];
ans.firstMap[key] = first;
ans[key] = val.map((it) => it - first);
return ans;
}, { firstMap: {} });
if (copy) {
copy(JSON.stringify(ret));
console.log('日期与随机数数据复制成功');
}
return ret;
};
function dateAndRandomHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$3) {
cache$3 = {
_now: win.Date.now,
_parse: win.Date.parse,
_valueOf: win.Date.prototype.valueOf,
_getTime: win.Date.prototype.getTime,
_toString: win.Date.prototype.toString,
_random: win.Math.random,
};
}
const { randomReturn = sdenv.config.randomReturn } = config;
const dateAndRandom = new DateAndRandom(config);
sdenv.tools.addUtil(dateAndRandom.getData.bind(dateAndRandom), 'getDateData');
win.Date = dateAndRandom.wrapClass('newdate', win.Date);
win.Date.now = dateAndRandom.wrapFun('now');
win.Date.parse = dateAndRandom.wrapFun('parse');
win.Math.random = dateAndRandom.wrapFun('random', randomReturn);
}
const delay = (ms) => new Promise(resolve => sdenv.memory.sdWindow.setTimeout(resolve, ms));
let cache$2 = undefined;
function ovserverHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$2) {
cache$2 = win.MutationObserver;
}
const { newLog, addLog, runLog, log, addCb, runCb, newCb, cb, filter = () => true } = config;
win.MutationObserver = sdenv.tools.setNativeFuncName(new Proxy(cache$2, {
construct: function (target, argArray, newTarget) {
const [func] = argArray;
const funcStr = func.param ? JSON.stringify(func.param) : sdenv.tools.compressText(func.toString());
if (newLog || log) win.console.log(`【NEW OVSERVER】方法${funcStr}`);
(newCb || cb)?.(...argArray);
const result = Reflect.construct(target, [async (...params) => {
if (!filter || !filter(...argArray)) return;
if (runLog || log) win.console.log(`【RUN OVSERVER】方法${funcStr}`);
(runCb || cb)?.(...params[0]);
await delay(0);
func(...params);
}], newTarget);
result.observe = new Proxy(result.observe, {
apply: function (target, thisArg, params) {
if (addLog || log) win.console.log(`【ADD OVSERVER】方法${funcStr}`);
(addCb || cb)?.(...params);
return Reflect.apply(target, thisArg, params);
}
});
return result;
},
}), 'MutationObserver');
}
let cache$1 = undefined;
function intervalHandle(config) {
if (typeof config !== 'object') config = {};
const win = sdenv.memory.sdWindow;
if (!cache$1) {
cache$1 = win.setInterval;
}
const { log, cb, time, filter = () => true } = config;
win.setInterval = sdenv.tools.setNativeFuncName(new Proxy(cache$1, {
apply: function (target, thisArg, params) {
if (!filter || !filter(...params)) return;
const [func, timeout] = params;
const funcStr = func.param ? JSON.stringify(func.param) : sdenv.tools.compressText(func.toString());
if (log) win.console.log(`【INTERVAL APPLY】增加setInterval事件时间${timeout}, 方法:${funcStr}`);
if (time !== undefined) {
if (typeof time !== 'number') throw new Error(`time配置如果存在值则必须是数字`);
return Reflect.apply(target, thisArg, [
() => {
if (log) win.console.log(`【INTERVAL RUN】setInterval执行时间${timeout},方法:${funcStr}`);
func();
if (log) win.console.log(`【INTERVAL RUNED】setInterval执行时间${timeout},方法:${funcStr}`);
},
time || timeout,
]);
}
return sdenv.tools.addInterval(func, timeout);
},
}), 'setInterval');
}
const getInterval = () => cache$1;
var handles = /*#__PURE__*/Object.freeze({
__proto__: null,
batteryHandle: batteryHandle,
connectionHandle: connectionHandle,
cookieHandle: cookieHandle,
dateAndRandomHandle: dateAndRandomHandle,
evalHandle: evalHandle,
eventHandle: eventHandle,
funcHandle: funcHandle,
getInterval: getInterval,
getTimeout: getTimeout,
intervalHandle: intervalHandle,
ovserverHandle: ovserverHandle,
timeoutHandle: timeoutHandle
});
function setWindow(win) {
if (!win) return;
Object.assign(sdenv.memory, {
sdWindow: win,
sdEval: win.eval,
sdFunction: win.Function,
sdDate: win.Date,
sdMath: win.Math,
});
if (sdenv.config.isNode) {
// 修改setFunc工具中的Function指向到window.Function
_setFuncInit();
Object.setPrototypeOf(win.window, win.Window.prototype);
}
}
let cache = undefined;
class index {
constructor(config, win = undefined) {
const obj = win ? win.Object : Object;
if (!cache) cache = obj;
if (!obj.sdenv) {
merge(sdenv, config || {});
obj.prototype.sdenv = () => sdenv;
setWindow(win);
merge(sdenv.tools, tools);
merge(sdenv.adapt, adapt); // 会用到前面tools的方法
loopRunInit();
}
Object.assign(this, obj.sdenv());
}
static sdenv() {
if (cache) return cache.sdenv();
console.error('sdenv还未被初始化!');
}
getHandle(name) {
const handleName = `${name}Handle`;
if (!handles[handleName]) return;
return (...params) => {
handles[handleName](...params);
return this;
}
}
getTools(name) {
if (!sdenv.tools[name]) return;
return (...params) => {
sdenv.tools[name](...params);
return this;
}
}
getUtils(name) {
if (!sdenv.utils[name]) return;
return (...params) => {
sdenv.utils[name](...params);
return this;
}
}
}
return index;
})();
SdenvExtend.version = 'V1.2.1'