boda_jsEnv/bodaEnv/env/Gamepad.js
xuxiaobo-bobo 842b34b5ca 0218
2024-02-18 15:40:48 +08:00

96 lines
3.1 KiB
JavaScript

// Gamepad对象
bodaEnv.memory.globlProtoObj["Gamepad"] = function Gamepad() {
let arg = arguments[0];
if (arg != 'bobo') {
bodaEnv.toolsFunc.console_copy('Gamepad 实例化对象 --->', bodaEnv.toolsFunc.stringify_bo(arguments, function (k, v) {
if (v == window) {
return 'window';
} else {
return v;
}
}));
}
;
};
bodaEnv.toolsFunc.safeProto(bodaEnv.memory.globlProtoObj["Gamepad"], "Gamepad");
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "id", {
configurable: true,
enumerable: true,
get: {
id() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "id_get", arguments);
}
}.id,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "index", {
configurable: true,
enumerable: true,
get: {
index() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "index_get", arguments);
}
}.index,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "connected", {
configurable: true,
enumerable: true,
get: {
connected() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "connected_get", arguments);
}
}.connected,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "timestamp", {
configurable: true,
enumerable: true,
get: {
timestamp() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "timestamp_get", arguments);
}
}.timestamp,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "mapping", {
configurable: true,
enumerable: true,
get: {
mapping() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "mapping_get", arguments);
}
}.mapping,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "axes", {
configurable: true,
enumerable: true,
get: {
axes() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "axes_get", arguments);
}
}.axes,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "buttons", {
configurable: true,
enumerable: true,
get: {
buttons() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "buttons_get", arguments);
}
}.buttons,
set: undefined
});
bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "vibrationActuator", {
configurable: true,
enumerable: true,
get: {
vibrationActuator() {
return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["Gamepad"].prototype, "Gamepad", "vibrationActuator_get", arguments);
}
}.vibrationActuator,
set: undefined
});