// GPUCanvasContext对象 bodaEnv.memory.globlProtoObj["GPUCanvasContext"] = function GPUCanvasContext() { let arg = arguments[0]; if (arg != 'bobo') { bodaEnv.toolsFunc.console_copy('GPUCanvasContext 实例化对象 --->', bodaEnv.toolsFunc.stringify_bo(arguments, function (k, v) { if (v == window) { return 'window'; } else { return v; } })); } ; }; bodaEnv.toolsFunc.safeProto(bodaEnv.memory.globlProtoObj["GPUCanvasContext"], "GPUCanvasContext"); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "canvas", { configurable: true, enumerable: true, get: { canvas() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "GPUCanvasContext", "canvas_get", arguments); } }.canvas, set: undefined }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "configure", { configurable: true, enumerable: true, writable: true, value: { configure() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "GPUCanvasContext", "configure", arguments); } }.configure }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "getCurrentTexture", { configurable: true, enumerable: true, writable: true, value: { getCurrentTexture() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "GPUCanvasContext", "getCurrentTexture", arguments); } }.getCurrentTexture }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "unconfigure", { configurable: true, enumerable: true, writable: true, value: { unconfigure() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUCanvasContext"].prototype, "GPUCanvasContext", "unconfigure", arguments); } }.unconfigure });