// GPUQueue对象 bodaEnv.memory.globlProtoObj["GPUQueue"] = function GPUQueue() { let arg = arguments[0]; if (arg != 'bobo') { bodaEnv.toolsFunc.console_copy('GPUQueue 实例化对象 --->', bodaEnv.toolsFunc.stringify_bo(arguments, function (k, v) { if (v == window) { return 'window'; } else { return v; } })); } ; }; bodaEnv.toolsFunc.safeProto(bodaEnv.memory.globlProtoObj["GPUQueue"], "GPUQueue"); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "label", { configurable: true, enumerable: true, get: { label() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "label_get", arguments); } }.label, set: { label() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "label_set", arguments); } }.label }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "copyExternalImageToTexture", { configurable: true, enumerable: true, writable: true, value: { copyExternalImageToTexture() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "copyExternalImageToTexture", arguments); } }.copyExternalImageToTexture }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "onSubmittedWorkDone", { configurable: true, enumerable: true, writable: true, value: { onSubmittedWorkDone() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "onSubmittedWorkDone", arguments); } }.onSubmittedWorkDone }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "submit", { configurable: true, enumerable: true, writable: true, value: { submit() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "submit", arguments); } }.submit }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "writeBuffer", { configurable: true, enumerable: true, writable: true, value: { writeBuffer() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "writeBuffer", arguments); } }.writeBuffer }); bodaEnv.toolsFunc.defineProperty(bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "writeTexture", { configurable: true, enumerable: true, writable: true, value: { writeTexture() { return bodaEnv.toolsFunc.dispatch(this, bodaEnv.memory.globlProtoObj["GPUQueue"].prototype, "GPUQueue", "writeTexture", arguments); } }.writeTexture });