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366 lines
11 KiB
C++
366 lines
11 KiB
C++
//
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// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#include <string.h>
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#include <cassert>
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#include <vector>
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#include "EGLWindow.h"
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#include "OSWindow.h"
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#include "common/debug.h"
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EGLPlatformParameters::EGLPlatformParameters()
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: renderer(EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE),
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majorVersion(EGL_DONT_CARE),
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minorVersion(EGL_DONT_CARE),
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deviceType(EGL_DONT_CARE),
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presentPath(EGL_DONT_CARE)
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{
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}
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EGLPlatformParameters::EGLPlatformParameters(EGLint renderer)
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: renderer(renderer),
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majorVersion(EGL_DONT_CARE),
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minorVersion(EGL_DONT_CARE),
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deviceType(EGL_DONT_CARE),
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presentPath(EGL_DONT_CARE)
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{
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if (renderer == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE ||
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renderer == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
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{
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deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
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}
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}
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EGLPlatformParameters::EGLPlatformParameters(EGLint renderer,
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EGLint majorVersion,
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EGLint minorVersion,
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EGLint useWarp)
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: renderer(renderer),
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majorVersion(majorVersion),
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minorVersion(minorVersion),
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deviceType(useWarp),
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presentPath(EGL_DONT_CARE)
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{
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}
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EGLPlatformParameters::EGLPlatformParameters(EGLint renderer,
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EGLint majorVersion,
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EGLint minorVersion,
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EGLint useWarp,
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EGLint presentPath)
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: renderer(renderer),
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majorVersion(majorVersion),
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minorVersion(minorVersion),
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deviceType(useWarp),
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presentPath(presentPath)
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{
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}
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bool operator<(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
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{
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if (a.renderer != b.renderer)
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{
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return a.renderer < b.renderer;
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}
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if (a.majorVersion != b.majorVersion)
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{
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return a.majorVersion < b.majorVersion;
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}
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if (a.minorVersion != b.minorVersion)
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{
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return a.minorVersion < b.minorVersion;
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}
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if (a.deviceType != b.deviceType)
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{
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return a.deviceType < b.deviceType;
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}
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return a.presentPath < b.presentPath;
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}
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bool operator==(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
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{
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return (a.renderer == b.renderer) && (a.majorVersion == b.majorVersion) &&
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(a.minorVersion == b.minorVersion) && (a.deviceType == b.deviceType) &&
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(a.presentPath == b.presentPath);
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}
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EGLWindow::EGLWindow(EGLint glesMajorVersion,
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EGLint glesMinorVersion,
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const EGLPlatformParameters &platform)
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: mDisplay(EGL_NO_DISPLAY),
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mSurface(EGL_NO_SURFACE),
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mContext(EGL_NO_CONTEXT),
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mClientMajorVersion(glesMajorVersion),
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mClientMinorVersion(glesMinorVersion),
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mPlatform(platform),
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mRedBits(-1),
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mGreenBits(-1),
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mBlueBits(-1),
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mAlphaBits(-1),
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mDepthBits(-1),
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mStencilBits(-1),
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mMultisample(false),
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mDebug(false),
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mNoError(false),
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mSwapInterval(-1)
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{
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}
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EGLWindow::~EGLWindow()
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{
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destroyGL();
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}
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void EGLWindow::swap()
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{
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eglSwapBuffers(mDisplay, mSurface);
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}
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EGLConfig EGLWindow::getConfig() const
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{
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return mConfig;
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}
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EGLDisplay EGLWindow::getDisplay() const
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{
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return mDisplay;
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}
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EGLSurface EGLWindow::getSurface() const
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{
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return mSurface;
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}
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EGLContext EGLWindow::getContext() const
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{
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return mContext;
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}
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bool EGLWindow::initializeGL(OSWindow *osWindow)
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
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if (!eglGetPlatformDisplayEXT)
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{
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return false;
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}
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std::vector<EGLint> displayAttributes;
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displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
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displayAttributes.push_back(mPlatform.renderer);
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displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
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displayAttributes.push_back(mPlatform.majorVersion);
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displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
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displayAttributes.push_back(mPlatform.minorVersion);
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if (mPlatform.deviceType != EGL_DONT_CARE)
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{
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displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
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displayAttributes.push_back(mPlatform.deviceType);
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}
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if (mPlatform.presentPath != EGL_DONT_CARE)
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{
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const char *extensionString =
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static_cast<const char *>(eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS));
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if (strstr(extensionString, "EGL_ANGLE_experimental_present_path") == nullptr)
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{
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destroyGL();
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return false;
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}
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displayAttributes.push_back(EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE);
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displayAttributes.push_back(mPlatform.presentPath);
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}
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displayAttributes.push_back(EGL_NONE);
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mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,
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reinterpret_cast<void *>(osWindow->getNativeDisplay()),
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&displayAttributes[0]);
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if (mDisplay == EGL_NO_DISPLAY)
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{
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destroyGL();
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return false;
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}
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EGLint majorVersion, minorVersion;
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if (eglInitialize(mDisplay, &majorVersion, &minorVersion) == EGL_FALSE)
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{
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destroyGL();
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return false;
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}
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const char *displayExtensions = eglQueryString(mDisplay, EGL_EXTENSIONS);
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// EGL_KHR_create_context is required to request a non-ES2 context.
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bool hasKHRCreateContext = strstr(displayExtensions, "EGL_KHR_create_context") != nullptr;
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if (majorVersion != 2 && minorVersion != 0 && !hasKHRCreateContext)
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{
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destroyGL();
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return false;
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}
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eglBindAPI(EGL_OPENGL_ES_API);
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if (eglGetError() != EGL_SUCCESS)
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{
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destroyGL();
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return false;
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}
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const EGLint configAttributes[] =
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{
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EGL_RED_SIZE, (mRedBits >= 0) ? mRedBits : EGL_DONT_CARE,
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EGL_GREEN_SIZE, (mGreenBits >= 0) ? mGreenBits : EGL_DONT_CARE,
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EGL_BLUE_SIZE, (mBlueBits >= 0) ? mBlueBits : EGL_DONT_CARE,
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EGL_ALPHA_SIZE, (mAlphaBits >= 0) ? mAlphaBits : EGL_DONT_CARE,
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EGL_DEPTH_SIZE, (mDepthBits >= 0) ? mDepthBits : EGL_DONT_CARE,
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EGL_STENCIL_SIZE, (mStencilBits >= 0) ? mStencilBits : EGL_DONT_CARE,
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EGL_SAMPLE_BUFFERS, mMultisample ? 1 : 0,
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EGL_NONE
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};
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EGLint configCount;
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if (!eglChooseConfig(mDisplay, configAttributes, &mConfig, 1, &configCount) || (configCount != 1))
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{
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destroyGL();
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return false;
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}
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eglGetConfigAttrib(mDisplay, mConfig, EGL_RED_SIZE, &mRedBits);
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eglGetConfigAttrib(mDisplay, mConfig, EGL_GREEN_SIZE, &mGreenBits);
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eglGetConfigAttrib(mDisplay, mConfig, EGL_BLUE_SIZE, &mBlueBits);
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eglGetConfigAttrib(mDisplay, mConfig, EGL_ALPHA_SIZE, &mAlphaBits);
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eglGetConfigAttrib(mDisplay, mConfig, EGL_DEPTH_SIZE, &mDepthBits);
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eglGetConfigAttrib(mDisplay, mConfig, EGL_STENCIL_SIZE, &mStencilBits);
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std::vector<EGLint> surfaceAttributes;
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if (strstr(displayExtensions, "EGL_NV_post_sub_buffer") != nullptr)
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{
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surfaceAttributes.push_back(EGL_POST_SUB_BUFFER_SUPPORTED_NV);
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surfaceAttributes.push_back(EGL_TRUE);
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}
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surfaceAttributes.push_back(EGL_NONE);
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mSurface = eglCreateWindowSurface(mDisplay, mConfig, osWindow->getNativeWindow(), &surfaceAttributes[0]);
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if (eglGetError() != EGL_SUCCESS)
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{
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destroyGL();
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return false;
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}
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ASSERT(mSurface != EGL_NO_SURFACE);
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std::vector<EGLint> contextAttributes;
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if (hasKHRCreateContext)
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{
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contextAttributes.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
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contextAttributes.push_back(mClientMajorVersion);
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contextAttributes.push_back(EGL_CONTEXT_MINOR_VERSION_KHR);
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contextAttributes.push_back(mClientMinorVersion);
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contextAttributes.push_back(EGL_CONTEXT_OPENGL_DEBUG);
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contextAttributes.push_back(mDebug ? EGL_TRUE : EGL_FALSE);
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// TODO(jmadill): Check for the extension string.
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// bool hasKHRCreateContextNoError = strstr(displayExtensions,
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// "EGL_KHR_create_context_no_error") != nullptr;
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contextAttributes.push_back(EGL_CONTEXT_OPENGL_NO_ERROR_KHR);
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contextAttributes.push_back(mNoError ? EGL_TRUE : EGL_FALSE);
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}
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contextAttributes.push_back(EGL_NONE);
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mContext = eglCreateContext(mDisplay, mConfig, nullptr, &contextAttributes[0]);
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if (eglGetError() != EGL_SUCCESS)
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{
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destroyGL();
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return false;
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}
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eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
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if (eglGetError() != EGL_SUCCESS)
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{
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destroyGL();
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return false;
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}
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if (mSwapInterval != -1)
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{
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eglSwapInterval(mDisplay, mSwapInterval);
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}
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return true;
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}
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void EGLWindow::destroyGL()
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{
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if (mSurface != EGL_NO_SURFACE)
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{
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assert(mDisplay != EGL_NO_DISPLAY);
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eglDestroySurface(mDisplay, mSurface);
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mSurface = EGL_NO_SURFACE;
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}
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if (mContext != EGL_NO_CONTEXT)
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{
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assert(mDisplay != EGL_NO_DISPLAY);
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eglDestroyContext(mDisplay, mContext);
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mContext = EGL_NO_CONTEXT;
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}
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if (mDisplay != EGL_NO_DISPLAY)
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{
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eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(mDisplay);
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mDisplay = EGL_NO_DISPLAY;
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}
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}
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bool EGLWindow::isGLInitialized() const
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{
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return mSurface != EGL_NO_SURFACE &&
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mContext != EGL_NO_CONTEXT &&
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mDisplay != EGL_NO_DISPLAY;
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}
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// Find an EGLConfig that is an exact match for the specified attributes. EGL_FALSE is returned if
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// the EGLConfig is found. This indicates that the EGLConfig is not supported.
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EGLBoolean EGLWindow::FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config)
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{
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EGLint numConfigs = 0;
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eglGetConfigs(dpy, nullptr, 0, &numConfigs);
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std::vector<EGLConfig> allConfigs(numConfigs);
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eglGetConfigs(dpy, allConfigs.data(), static_cast<EGLint>(allConfigs.size()), &numConfigs);
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for (size_t i = 0; i < allConfigs.size(); i++)
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{
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bool matchFound = true;
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for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
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{
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EGLint actualValue = EGL_DONT_CARE;
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eglGetConfigAttrib(dpy, allConfigs[i], curAttrib[0], &actualValue);
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if (curAttrib[1] != actualValue)
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{
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matchFound = false;
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break;
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}
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}
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if (matchFound)
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{
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*config = allConfigs[i];
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return EGL_TRUE;
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}
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}
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return EGL_FALSE;
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}
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