NodeSandbox/node_modules/gl/angle/util/posix/Posix_system_utils.cpp
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2024-03-15 14:39:48 +08:00

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C++

//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Posix_system_utils.cpp: Implementation of OS-specific functions for Posix systems
#include "system_utils.h"
#include <sys/resource.h>
#include <sched.h>
#include <time.h>
#include <unistd.h>
namespace angle
{
void Sleep(unsigned int milliseconds)
{
// On Windows Sleep(0) yields while it isn't guaranteed by Posix's sleep
// so we replicate Windows' behavior with an explicit yield.
if (milliseconds == 0)
{
sched_yield();
}
else
{
timespec sleepTime =
{
.tv_sec = milliseconds / 1000,
.tv_nsec = (milliseconds % 1000) * 1000000,
};
nanosleep(&sleepTime, nullptr);
}
}
void SetLowPriorityProcess()
{
setpriority(PRIO_PROCESS, getpid(), 10);
}
void WriteDebugMessage(const char *format, ...)
{
// TODO(jmadill): Implement this
}
} // namespace angle